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30050: RE: [MUD-Dev] [News] Virtual goods--Oh, the controversy!

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From: Brian Hook <hook_l@bookofhook.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 10 Apr 2004 13:34:04 -0400
References: [1]
Organization: Kanga.Nu
On Sat, 10 Apr 2004 10:46:20 -0400, Jeff Fuller wrote:

> You don't get to the top level because you 'ground it ou't. You
> need to understand your character and how to play it, to get that
> far.

That's not skill, that's experience and learning.  Yes, a complete
newbie given an uberlevel character will suck, but experienced
players aren't, as a rule, devising new tactics on their own,
they're copying the tactics devised by a very small minority.

It took one person to figure out the FD exploit in EQ for power
leveling, yet is it "skill" when a bunch of other people read about
it and learn to do it?  Are they more "skilled" than someone that
didn't read about it and thus never learned it?  I don't think so.

That's not to say that they couldn't devise tactics that are
effective, but in my experience everyone learns from everyone else
how to approach combat.

Brian
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