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24193: RE: [MUD-Dev] Mass customization in MM***s
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From: "Madrona Tree" <madronatree@hotmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 15 Jul 2002 10:06:15 -0700
Organization: Kanga.Nu
From: "Koster, Raph" <rkoster@soe.sony.com>
> But are casual players who do not group (eg, who form no social
> ties) going to stick anyway?
Yes. No. I mean: Yes they're going to stick, but you're tying two
things together that don't have to be. And really - shouldn't be.
Newbies and Casual Players can form social ties without requiring
them to find an adventuring group every time they log in.
Especially if the game was built around Towns instead of Roadstops.
Nobody lives in Freeport, for example. But people lived in Skara
Brae. If casual players have a base of operation where other people
have a base of operations, they'd get to know these people without
being required to adventure with them.
And they'd stick.
Madrona Tree.
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