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8093: [MUD-Dev] Re: [IDEAS] Starting from scratch
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From: "Adam J. Thornton" <adam@phoenix.Princeton.EDU>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 5 Aug 1998 21:40:14 -0400
References: [1]
Organization: Kanga.Nu
On Wed, Aug 05, 1998 at 08:15:17PM -0500, Franklyn Colebrooke, Jr. wrote:
> What I will be using is MSVC++ 5.0 (will get six when it's released) Win98.
> The idea I have in mind is to create a server that robust enough to do
> several things:
Why run it under W98? If you build a Win32 server, at least NT offers a
modicum of security and stability.
> 1. maintain quality connections with players in such a manner that it will
> actively ping the players and drop anyone within the admin's described
> margins. If not drop them, then to put them on a holding queue until the
> connection improves.
Possible, but likely to cause a lot of annoyance.
> I've more ideas, but it seems to me that they stem from getting the server
> up and going first. How practical is MFC for the job or creating a server
> for the aforementioned ideas? What other avenues should I look into? Again,
> any input would be greatly appreciated.
No idea.
Adam
--
adam@princeton.edu
"There's a border to somewhere waiting, and a tank full of time." - J. Steinman