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20670: RE: [MUD-Dev] Writing a MUD Server in Visual Basic?

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From: Daniel.Harman@barclayscapital.com
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 22 Aug 2001 11:03:30 +0100
Organization: Kanga.Nu
> From: Matt Owen [mailto:MOwen@Channel4.co.uk]
 
> A colleague of mine has recently been talking about writing a MUD
> server in visual basic, as he believes that the speed of current
> machines more than outweighs VBs sluggishness.
 
> I'm not so sure it's possible to write a server in VB, even for a
> small scale world (~64 players), aren't there threading and load
> balancing issues ?

Hmm had another thought on this which didn't make it into my first
reply - I was just going to point out that the last time I checked
out VBs socket support, it was lamentably bad. The only project I
know using VB sockets here had to buy a 3rd party toolkit if I
recall correctly.

Dan

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