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24297: RE: [MUD-Dev] A Question on PvP and PK

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From: Jeff Lindsey <Jeff@nextelligence.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 24 Jul 2002 08:55:37 -0400
Organization: Kanga.Nu
Amanda wrote:

> Indeed.  I won't do PvP in AC or EQ, but I will in DAoC, and would
> consider it in AO.  I also have a much less "risk averse" play
> style in the latter two games even in PvE.
 
> Why?  One very simple reason: if I die, I don't lose my in-game
> stuff.  The penalty for losing a 30-second encounter isn't "spend
> the next week farming mobs for enough cash to replace items that
> got looted/lost in one fight".
 
> All of the rest is icing on the cake.

Would you play a PvP game in which the penalty was replacing
items/cash if obtaining them was fun, as opposed to 'farming' or
'camping'?

-Jeff


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