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26450: Re: Brand Loyalty (was Re: [MUD-Dev] Requirements for MM (wasComp lexities of MMOG Servers))
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From: Russell Lewis <spamhole-2001-07-16@deming-os.org>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 15 Jan 2003 09:19:42 -0700
References: [1] [2] <-newest
Organization: Kanga.Nu
Zach Collins (Siege) wrote:
> This mechanic happens to be a part of Final Fantasy 11: Go to your
> character's house, talk to the moogle there. One of the options
> is to change your character's job (class).
And of (Japanese) Final Fantasy 3 (or maybe 2, I forget). As you
advanced through levels, you gained a special type of points that
would allow you to change classes. "Similar" classes required few
points, large differences (uber-fighter to uber-mage) required more.
It was interesting; you could adventure awhile and then go
experiment with a new class. Even spells were redistributable -
instead of a mage "learning" them; you had tokens that you would
give characters, giving the capability to cast for as long as they
had the token.
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