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23015: Re: [MUD-Dev] Striving for originality

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From: "Rayzam" <rayzam@travellingbard.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 15 Jun 2002 02:21:41 -0700
References: [1]
Organization: Kanga.Nu
From: "Michael Tresca" <talien@toast.net>
> Edward Glowacki posted on Tuesday, June 11, 2002 9:36 AM
 
> A LOT of pen-and-paper RPGs don't have weak wizards.  But then, if
> you just use the D&D paradigm you won't ever know any better.
> It's insidious and can creep into your game design without you
> consciously realizing it.

Shadowrun: Dwarf Mage [+1 willpower, +1 body]
Earthdawn: Dwarven Elementalist
Earthdawn: Obsidiman Wizard
Vampire: Clan Tremere
    
Just to name a fewoff the top of my head.

    rayzam
    www.travellingbard.com



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