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26610: Re: [MUD-Dev] Programming Languages and I/O Algorithms
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From: Sean Kelly <sean@ffwd.cx>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 29 Jan 2003 19:52:22 -0800
References: [1]
Organization: Kanga.Nu
Ben Chambers wrote:
> Which language is prefferred for mud design?
Whichever one you're most comfortable with.
> Furthermore how do most muds handle incoming commands in order to
> minimize lag? I was thinking some sort of queue sorted by
> criticality of the type of event, but then you have to pre-process
> all the events and sort the queue which then creates lag in the
> process. What are some common solutions?
You might want to investigate priority queues. Pre-defined
algorithms and data structures are a Good Thing. Just pick the one
that's most suitable to the application at hand.
Sean
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