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18478: RE: [MUD-Dev] Maintaining fiction.
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From: Matt Mihaly <the_logos@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 15 Jun 2001 06:38:35 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Fri, 15 Jun 2001, Ian Collyer wrote:
> To me the relationship between my mental picture of the persona I
> am playing, the MUD's database entries and my 'character' is very
> similar to the relationship between a class, an object's variables
> and the object itself in OO programming.
> The object's variables (character stats, level, skills, etc.)
> define it's current state.
So are two sets of data that are the same the same character?
> So while I may have a vivid mental image of the persona, it
> doesn't become a character until it has been instantiated into the
> MUD and given database entries that can represent it's current
> state.
> Similarly, once those database entries are deleted by a permadeath
> the character ceases to exist and becomes once again merely the
> idea of a character which resides solely in my mind.
So if the database entry is deleted and immediately recreated,
that's permadeath? And since the database entries on a player change
are fluid, there's no way to say "when the data looks like X it is Y
character" because you can have identical data sets tied to a
character.
--matt
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