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27465: Re: [MUD-Dev] MMO Launch issues ruining potential segments of the market.

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From: "Justin Coleman" <JMCOLE@MAIN.DJJ.STATE.SC.US>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 19 Jun 2003 15:36:45 -0400
Organization: Kanga.Nu
Regarding MMO launches, etc:

  I'm a beta tester for SWG. Without breaking the NDA, I can tell
  you that the crafting system is nothing short of AMAZING. This is
  going to be THE game for people who want a rich crafting system,
  or who don't want hack-and-slash (read, games with nothing to do
  but kill stuff). The license is also going to be a big draw for
  those who have never played a MMOG before, and I think that even a
  good chunk of EQ'ers will enjoy the other systems (read, other
  than crafting).

It's good. It's damn good.

-Justin Coleman
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