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26484: RE: Brand Loyalty (was Re: [MUD-Dev] Requirements for MM(wasCompl exities of MMOG Servers))
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From: "Quinn, Keith" <kquinn@origin.ea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 17 Jan 2003 15:28:31 -0600
Organization: Kanga.Nu
Damion Schubert wrote:
> "Power hour" isn't perfect, by any means. In fact, UO has since
> changed their model to one which I am not as familiar with.
The replacement for Powerhour is called the "Guaranteed Gain System"
(GGS). Nowadays in UO, whenever you succeed in a skill you have the
potential for skill gain. After a period of time, if every skill
gain possibility is failed, GGS forces a minimal skill gain. The
higher your current skill, the longer the period of time between
forced skill point gains.
Keith
=========
Sannio
Online Content Coordinator
Ultima Online (www.uo.com)
Origin Systems
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