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21961: Re: [MUD-Dev] MMORPGs & MUDs
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From: "Madrona Tree" <madronatree@hotmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 12 Jan 2002 23:12:30 -0800
References: [1] [2] <-newest
Organization: Kanga.Nu
Dave Rickey wrote:
> Surprisingly few. Oh, some do move en-masse, but that's the
> interesting thing, they either move en masse, or they don't move
> at all. In general, the whole social group gets together and
> reached a consensus on what to do next, leave or stay.
I watched what happened to my EQ Social Group with somewhat
detatched interest, to see if what you all said would happen would
happen to them too.
Interestingly, a little over half of the group moved to DAOC, with
the others having various shades of disinterest and anti-pk
(regardless of whether or not they are required to participate -- a
few are so rabidly anti-pk that they will not even entertain the
notion of dangling their virtual toe into a game that offers PVP
combat). Of the half that moved to DAOC, about half of those went
to Hibernia, and half went to Albion. Net result: our once fairly
cohesive group scattered to the four winds.
It seems to be a fairly common occurance, from the players I've
talked to. DAOC seems to be a hard game for social groups to move
to, with its three very separate options. Some have to choose to
play what/where they like, or be with who they like. Hard choices.
So, perhaps DAOC is changing - at least somewhat - the "social
groups stay together" theory.
MT.
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