[Home] [Groups] - Message: [Prev in Group] [Next in Group]
18594: Re: [MUD-Dev] Maintaining fiction.
[Full Header] [Plain Text]
From: Caliban Tiresias Darklock <caliban@darklock.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 20 Jun 2001 22:46:08 -0700
References: [1] [2] <-newest
Organization: Kanga.Nu
On Wed, 20 Jun 2001 16:45:41 +0000 (GMT), Matt Mihaly
<the_logos@achaea.com> wrote:
>On Sun, 17 Jun 2001, Jon Lambert wrote:
>> How about this definition:
>> Permadeath occurs when the player decides that the character
>> they have been playing is dead.
> Yep, that's the definition of permadeath I've been pushing. It
> recognizes that a MUD has no control over when a character dies.
Shouldn't that be "a MUD has no control over when a character
*lives*"?
The MUD can certainly tell the player "your character is dead and
you can't play it anymore", but it can't very well say "you must log
in and play your character".
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev