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2701: Re: [MUD-Dev] Graphic MUDS.
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From: "Jon A. Lambert" <jlsysinc@ix.netcom.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 29 Jul 1997 14:24:07 -0400
Organization: Kanga.Nu
> From: Jeff Kesselman <jeffk@tenetwork.com>
> Subject: [MUD-Dev] Graphic MUDS.
>
> Okay,we a re abotu to have the "what is a MUD" debate...
>
I think the MUD-Dev list is a mud.
1) It's certainly multi-user and network capable.
2) There is an ever changing virtual world of ideas.
3) It's certainly interactive (although combat rounds can take
a day or so).
4) There are game rules (this is a non-PosterKilling list)
5) There are in game objects which you can manipulate in interesting
and unusual ways (neighborhoods, threads, events, Bubba, the
crystalline tree, etc.)
JL