[Home] [Groups] - Message: [Prev in Group] [Next in Group]
7121: [MUD-Dev] Re: Intermud Communication...is it worth it?
[Full Header] [Plain Text]
From: Michael.Willey@abnamro.com
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 3 Sep 1998 14:24:06 -0500
Organization: Kanga.Nu
caliban@darklock.com wrote:
>I don't want to TALK between MUDs. I want to MOVE between
>MUDs. I want to get to the edge of BobMUD and seamlessly
>transfer to JoeMUD without noticing anything. And as soon
>as you let me talk between MUDs, I'm going to be reminded
>of how cool that would be, and I'm going to bug you to
>build it. Yes, I know, interMUD movement and character
>transfer is a Bad Idea for various reasons, but all the
>same... that's what I'd be thinking, as a player.
I wonder, from the point of view of a player, how is the
above effectively different from walking to the edge of
Bobworld and seamlessly transferring to Joeworld on Bob&JoeMUD?
The idea of distributed mudding certainly makes developers
drool, but for reasons that are mostly behind the scenes.
What makes you remark on how cool it would be for players?