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22483: Re: [MUD-Dev] Quake II has gone GPL

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From: T o F <mailinglist1@free.fr>
Newsgroups: nu.kanga.list.mud-dev
Date: 06 Mar 2002 15:11:54 +0100
References: [1] [2] [3] <-newest
Organization: Kanga.Nu
On Tue, 2002-03-05 at 18:16, Joshua Judson Rosen wrote: 

> The server can still do validation of client-originated data and
> take accordant action if it looks bogus, like:
 
>         The client says that the character just moved 1 mile in 2
>         seconds, on foot, without any super-speed or teleportation
>         abilities. That looks bogus--reset his position to
>         something sane and alert the client.
 
> ... right?

Yes, that's it... Actually if the client allow the player to move
without asking the Server vefore, it's because the client-side
reaction would be too long...

But for example if the user asks to go on his right, then: 

  - the client suppose he can do it, so go on the right 

  - alert the server of its action 

  - if it's ok, the server retains the new position, else it sets
  the correct one and sends it to the client.

I suppose I would do it this way... 

ToF 
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