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28379: Re: [MUD-Dev] Programming Languages.
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From: Christopher Kohnert <chris@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: 02 Jul 2003 23:10:02 -0600
References: [1] [2] [3] <-newest
Organization: Kanga.Nu
On Wed, 2003-07-02 at 21:46, J C Lawrence wrote:
>>> "Matthew Estes" <matt@maintree.com> wrote:
>> So is C++ about it for MUD implementation?
> Depends who you ask and what audience they fit into.
> In the commercial world the answer is largely a resounding, "Yes!"
> There are exceptions, but they tend to be either small, or to be
> well constrained within a larger C++ structure.
All of Achaea LLC based games (Achaea, Aetolia, and Imperian) run on
our proprietary Rapture engine, not C++.
--
Christopher Kohnert <chris@achaea.com>
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