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12847: Re: [MUD-Dev] The Endeavour Map and MUD Applications

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From: Joel Dillon <jo@trolltech.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 22 Mar 2000 12:29:47 +0100
References: [1] [2] <-newest
Organization: Kanga.Nu
Justin Rogers (justin@mlstoday.com) spake thusly:
> I took the data for each location, (Each AI became a mob)(Each Shop became as
> such)(Roads were built through areas) etc...  Afterwards I have very realistic world
> data.

  Do you have any documentation on how you did the simulation/what
rules you used? I'm interested in having a real simulated in-game economy 
like this, but there's very little out there on how people have actually 
done it,

--

	Jo



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