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20367: Re: [MUD-Dev] TECH DGN: Re: a few mud server design questions (long)

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From: Caliban Tiresias Darklock <caliban@darklock.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 01 Aug 2001 05:09:39 -0700
References: [1] [2] [3] [4] [5] [6] <-newest
Organization: Kanga.Nu
On Tue, 31 Jul 2001 13:46:09 +0100, "Adam Martin"
<ya_hoo_com@yahoo.com> wrote:

> A heap would be faster, but AFAICS they both have the desired (
> log(n) ) time complexity - a heap just has a lower constant factor
> (and isn't in the standard libraries. Yet).

But there are so many easily available implementations...

  http://www.ececs.uc.edu/~franco/C321/html/tree.java.html

Pardon me, I'm just a heap big fan of interesting data structures. ;)

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