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9068: [MUD-Dev] Re: mud client development systems

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From: <greear@cyberhighway.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 6 Dec 1998 22:40:50 -0700 (MST)
References: [1]
Organization: Kanga.Nu
On Sun, 6 Dec 1998, Chris Gray wrote:

> [Sunny Gulati:]
> 
>  >** Everything still depends on "telnetting" into a mud just as we do
>  >nowadays.  I want to layer the client/server connections on top of
>  >telnet.
> 
> I'm quite curious as to why you want to put stuff on top of telnet. Since
> you are requiring a custom client anyway, why not use a custom binary
> protocol of some kind? That cuts down on your communication, and avoids
> altogether the problems of accidental interpretation.

Yeah, then run a telnet server over *that*.  I'll never do a free-form
mud-client interaction again!!  Took me months to even get a crude
parser working worth a damn!

> Chris Gray     cg@ami-cg.GraySage.Edmonton.AB.CA
> 
> -- 
> MUD-Dev: Advancing an unrealised future.
> 


Ben Greear (greear@cyberhighway.net)  http://www.primenet.com/~greear 
Author of ScryMUD:  mud.primenet.com 4444
http://www.primenet.com/~greear/ScryMUD/scry.html