[Home] [Groups] - Message: [Prev in Group] [Next in Group]
30621: Re: [MUD-Dev] PVP and perma-death
[Full Header] [Plain Text]
From: "Ola Fosheim Grøstad" <olag@ifi.uio.no>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 20 Aug 2004 17:24:06 +0200
References: [1] [2] <-newest
Organization: Kanga.Nu
Artur Biesiadowski <abies@adres.pl> writes:
> I think you have just answered yourself. If penalties for PK will
> be too heavy, griefers will find other ways for harrasing players.
I am not suggesting that that "griefers" lack imagination. I am
suggesting that you can have balanced PK and perma-death. Yes, it
might cut into som retention, but that loss could be considered as
"cleansing" rather than "loss". That's the hypothesis.
--
Ola - http://folk.uio.no/olag/
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev