[Home] [Groups] - Message: [Prev in Group] [Next in Group]
11010: Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs
[Full Header] [Plain Text]
From: Miroslav Silovic <silovic@zesoi.fer.hr>
Newsgroups: nu.kanga.list.mud-dev
Date: 26 Aug 1999 23:23:32 +0200
References: [1]
Organization: Kanga.Nu
Matthew Mihaly <diablo@best.com> writes:
> Ahh, no. There's no point in trying to be _good_ at something anybody can
> do well with little learning and thought. But, there IS fun (and thus a
> point) in trying to be the _best_ at a system that anyone can do well with
> little learning and thought. Only one person can be the best, so by
> definition that is fairly hard if there is a field of participants of any
> size.
Now apply this logic to lottery and you'll find that while it's
generally correct, it's hardly enlightening as to what constitutes an
interesting gaming challenge.
--
I refuse to use .sig
_______________________________________________
MUD-Dev maillist - MUD-Dev@kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev