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10336: Re: [MUD-Dev] Text Parsing
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From: "Jon A. Lambert" <jlsysinc@ix.netcom.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 3 Jun 1999 01:54:42 -5
References: [1]
Organization: Kanga.Nu
On 2 Jun 99,, Ben Greear wrote:
> "Koster, Raph" wrote:
>
> > This is a typical log from a total newbie at LegendMUD:
> >
> > (HP:100% MA:100% MV:100%)>hello
> > You wave hello to the world!
> >
> > [Chat] Groth: *bounce* hi hi!
> >
> > (HP:100% MA:100% MV:100%)>what do I do here?
> > Huh?
>
> Hrm, wonder if a default that, untill they turned off the flag, would take
> every non-matched input and turn it into a 'say' (or perhaps a special
> newbie channel?) To cut down on spam for typos...one could turn it off
> permanently after level 2...
>
> That way they could at least ask for help...
>
Here's a thought.
Include a guest tour module with Hegemon.
Or maybe map some buttons, menus, or keystrokes to server help files
or help chat channels.
--
--* Jon A. Lambert - TychoMUD Email:jlsysinc@ix.netcom.com *--
--* Mud Server Developer's Page <http://pw1.netcom.com/~jlsysinc> *--
--* To fight the empire is to be infected by its derangement. Whosoever *--
--* defeats part of the empire becomes the empire; it proliferates like a *--
--* a virus... thereby it becomes its enemies." -- P.K. Dick *--
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