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1219: Re: [MUD-Dev] Re: Multi-threaded mudding (was a flamefest)

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From: "Miroslav Silovic" <silovic@srce.hr>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 4 May 1997 07:53:45 +0200 (MET DST)
References: [1]
Organization: Kanga.Nu
> An event-driven system would need: 
> Cold                            Cold
> Subsystem/ ----???? event ----> Subsystem/
> Object                          Object 

It's right there! :) -- Check $event_handler, which handles listening for
events, sending events and autoupdates (for instance, you can specify that
mob listens to events of a certain kind from another object, and that the
accepted sender changes as the mob moves). The idea with this system
is that event that is supposed to propagate to a large number of objects
only hits those objects that care about it.

	Miro