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21503: Re: [MUD-Dev] Geometric content generation

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From: Brian Hook <bwh@wksoftware.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 02 Oct 2001 21:37:53 -0700
References: [1] [2] [3] <-newest
Organization: Kanga.Nu
At 03:11 PM 10/2/01 -0700, Robin Lee Powell wrote:

> What if I want to play a nice guy and a total bastard at the same
> time?

Valid point, and I think my one character/ship/server rule actually
probably isn't necessary.  One ship/character -- yes, definitely
necessary.  One character/server -- not necessary so long as you
can't have characters playing simultaneously and you can't have
characters exchange goods.  Sure, you could have an intermediary be
a buffer for transferring goods, but once again, I just don't think
it's going to buy you much.

Brian

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