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26000: RE: [MUD-Dev] 3rd Axis for Bartle's 2 axis theory of MUD players
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From: "Richard A. Bartle" <richard@mud.co.uk>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 19 Oct 2002 12:48:20 +0100
References: [1]
Organization: Kanga.Nu
On 18th October, Miroslav Silovic wrote:
> I find this less than logical. Socialisers are not necessarily
> more immersed into the virtual world (and the hardcore socialisers
> are not immersed at all, at least in my experience).
Yes, but the extra dimension I add to the HCDS graph accounts for
that.
> immersiveness is the property of the game itself - whether the
> game world is imposed on the player in the emotinal sense, or just
> a backdrop for the game-like aspects
Immersiveness is experienced by players. The virtual world can
promote or demote it, but it can't impose it.
Richard
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