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18366: RE: [MUD-Dev] Summary of PvP attempts?
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From: Matt Mihaly <the_logos@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 13 Jun 2001 04:01:22 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Tue, 12 Jun 2001 Daniel.Harman@barclayscapital.com wrote:
> I certainly agree that a self policing game is a nice ideal to
> work to, but I think it might well have a disastrous affect on
> player relations if handled badly. Going back to SZ, as I said, I
> think its an experiment to see if they can base future games on
> this model.
Self-policing populations work pretty well in the physical
world. They are the only type of control that exists in fact. Yes, I
know it's not the same thing, but I see no reason why it won't be
done very well at some point.
--matt
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