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6818: [MUD-Dev] RE: Black Isle's Baldur's Gate
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From: "Koster, Raph" <rkoster@origin.ea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 10 Aug 1998 10:21:15 -0500
Organization: Kanga.Nu
> -----Original Message-----
> From: J C Lawrence [mailto:claw@under.engr.sgi.com]
> Sent: Friday, August 07, 1998 8:53 PM
> To: mud-dev@kanga.nu
> Subject: [MUD-Dev] Black Isle's Baldur's Gate
>
>
>
> Black Isle appears to be doing a multi-player RPG:
>
> http://www.interplay.com/bgate/index.html
>
> Which supports up to 5 simultaneous players per the FAQ at:
>
> http://www.interplay.com/bgate/mb.html
Baldur's Gate is probably the most anticipated CRPG of the year. I know
I am very much looking forward to getting it. Its focus is a massive
non-linear single-player RPG, with the ability for small groups of
people to adventure along said non-linear subplots.
The whole map is actually modelled and pre-rendered, not tile based, as
I understand it.
-Raph