[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

18998: [MUD-Dev] called shots

[Full Header] [Plain Text]
From: Josh Rollyson <dinodrac@summit.magenet.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 26 Apr 2001 02:37:51 -0400
Organization: Kanga.Nu
Just out of curiosity, I haven't seen any muds implement "called
shots".  (Where a specific area of a player, mob, or object is
targeted)

When I played D&D we had called shot rules, you could try to aim for a
percieved weak spot in an opponent's armor, or for the opponents head
(possibly getting a critical hit of successful) or to maime the
opponent, so that they couldn't fight effectively - cutting off an
unprotected hand for instance.

Does anyone have such a system in use, and what issues has it created?


_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev