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9068: [MUD-Dev] Re: mud client development systems
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From: <greear@cyberhighway.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 6 Dec 1998 22:40:50 -0700 (MST)
References: [1]
Organization: Kanga.Nu
On Sun, 6 Dec 1998, Chris Gray wrote:
> [Sunny Gulati:]
>
> >** Everything still depends on "telnetting" into a mud just as we do
> >nowadays. I want to layer the client/server connections on top of
> >telnet.
>
> I'm quite curious as to why you want to put stuff on top of telnet. Since
> you are requiring a custom client anyway, why not use a custom binary
> protocol of some kind? That cuts down on your communication, and avoids
> altogether the problems of accidental interpretation.
Yeah, then run a telnet server over *that*. I'll never do a free-form
mud-client interaction again!! Took me months to even get a crude
parser working worth a damn!
> Chris Gray cg@ami-cg.GraySage.Edmonton.AB.CA
>
> --
> MUD-Dev: Advancing an unrealised future.
>
Ben Greear (greear@cyberhighway.net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444
http://www.primenet.com/~greear/ScryMUD/scry.html