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13112: RE: [MUD-Dev] MudDev FAQ part 2
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From: "Dr Richard A. Bartle" <richard@mud.co.uk>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 16 Apr 2000 11:00:24 +0100
Organization: Kanga.Nu
Raph Koster [SMTP:rkoster@austin.rr.com] writes:
>The *plop* sound you hear is this post dropping into the Online World
>Timeline at http://www.legendmud.org/raph/gaming/mudtimeline.html.
In that case, you might might like to insert the fact that on 2nd December 1999
CompuServe stopped running MUD1 (in its 13th year of operation). We were
given a whole 0 days notice.
Oh, while I'm on the subject, the 1978 bit of the timeline says that early MUD
developers never played AD&D. In my case, that's only true because AD&D wasn't
out yet; I had played D&D quite a bit in 1976-8. The only real impact it made
on
MUD1 was the "levels" system, though, which I thought was a neat way to give
players short-to-medium term goals. Roy Trubshaw knew about D&D and may
have tried it once or twice, but I don't think he ever dived in deeply; he
certainly
never designed his own dungeons.
Richard
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