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30631: Re: [MUD-Dev] Better Combat
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From: "Yannick Jean" <yannick.jean@cgi.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 23 Aug 2004 16:35:53 -0400
References: [1] [2] [3] [4] [5] [6] <-newest
Organization: Kanga.Nu
Quoting Michael Hartman:
> CoH is a perfect example of this. It is the quietest most dead
> feeling MMORPG I've ever played.
...
> The end result is that CoH feels like Diablo 2 to me. It plays
> like a single player game with some multiplayer co-op options.
To you, CoH may well feel lonely and superficial but to the 15-30
mins. guys, and yes they are many of us out there (hell, most devs
probably fits in this category as well), CoH is indeed a step in the
right direction.
> But to return to the general rather than the specific, players
> should never be trusted by developers as an absolute source of
> accurate feedback. Players will frequently ask for things that
> will actually make for a worse game. That is why players play and
> developers develop.
On that I absolutely agree.
Take care,
- Yannick Jean
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