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16318: Re: [MUD-Dev] Multiple Character Races
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From: Brian Hook <bwh@wksoftware.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 27 Feb 2001 03:13:54 -0800
References: [1]
Organization: Kanga.Nu
At 04:37 PM 2/26/01 -0800, JB wrote:
> I'm beginning to think that races are like sex, violence and
> EverQuest magic. It's flashing, it's glitzy and it gets customers.
It's variety and good graphics. From a pure game design standpoint,
multiple races offers very little as you note. But multiple races
offer a very _subjective_ entertainment value to players. Some
players think trolls are just plain cooler than big, smelly humans.
Don't underestimate the appeal of variety for variety's sake.
- Hook
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