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16710: RE: [MUD-Dev] data structure design in a new mud
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From: "John Buehler" <johnbue@msn.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 14 Mar 2001 23:32:17 -0800
References: [1]
Organization: Kanga.Nu
Kwon Ekstrom writes:
> I'm still developing my system so I don't have all the details in yet,
> but I'm aiming at a component based system where each item is made up
> of smaller components that players can build or modify. This allows
> any statistic on the item to change over time, and definitely makes it
> more difficult to track what's original and what's been changed.
> Naturally I'll setup a general store of item components and a system
> to generate items for in-game distribution.
Can you say more about the component technology you'll be working with?
JB
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