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3510: Re: [MUD-Dev] The impact of the web on muds
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From: "Travis Casey" <efindel@polaris.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 29 Dec 1997 16:02:57 -0500
Organization: Kanga.Nu
Greg Munt <greg@uni-corn.demon.co.uk> wrote:
>These days, pure text adventures are dead. Does anyone see this happening
>with muds too? Can the commercial successes cross over into the world of
>free muds? Should they?
Minor point: pure text adventures are not *completely* dead. There are
still people producing them, and other people playing them. They *do*
have a very small audience, and all the people producing them are amateurs
doing it for fun -- but then, almost all the people creating muds are
amateurs doing it for fun.
--
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