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27932: Re: [MUD-Dev] Reputation systems: a possible path for investigation
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From: J C Lawrence <claw@kanga.nu>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 14 Aug 2003 23:41:36 -0400
References: [1]
Organization: Kanga.Nu
On Wed, 13 Aug 2003 18:06:02 +0000 (GMT)
Matt Mihaly <the_logos@ironrealms.com> wrote:
> Assuming that you're all using the exact same set of
> attributes/capabilities. In most MMOs it'd be perfectly acceptable for
> JC to beat Ed, Ed to beat you, and you to beat JC due to strengths and
> weaknesses that one set of attributes/capabilities may have against
> another set of attributes/capabilities.
Let alone off days or attempts to skew the stats and reported
reputations.
--
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
claw@kanga.nu He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.
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