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16665: RE: [MUD-Dev] Selling training
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From: Matt Mihaly <the_logos@www.achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 13 Mar 2001 19:55:40 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Tue, 13 Mar 2001, John Buehler wrote:
> You're assuming that the game should be balanced. Matt is
> approaching the game experience from a purely business standpoint: a
> player can alter the game experience by dropping more quarters into
> the game. If that feature is something that other players will find
> sufficiently alienating, then they won't hop into Matt's world.
It's actually a very mainstream way of doing things. It's how pro
sports operate, for instance. The teams who spend the most money
invariably do the best over the long term.
--matt
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