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7130: [MUD-Dev] Re: Wild idea.. :)
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From: Ben Greear <greear@cyberhighway.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 3 Sep 1998 22:35:50 -0700 (MST)
References: [1]
Organization: Kanga.Nu
On Thu, 3 Sep 1998, Adam J. Thornton wrote:
> On Wed, Sep 02, 1998 at 09:41:58PM -0700, Ben Greear wrote:
> > I'm considering writing the servers in java for all the normal
> > reasons, and there will probably be a java client sitting under
> > the graphics on the client's (player's) machine.
>
> I decided against Java for my stuff, which was hard, since Java has great
> networking and threading support out of the box.
Every other day, I change my mind, but I think I'll go with Java in
the end. I may hate that decision later, but..well, so be it :)
One day Sun or IBM will come up with some JIT or other tech that
makes it all quicker...and in the meantime, if needed, I can buy
some package that translates it into native code.
> C, but A) applies there too. Although I'm really tempted to rewrite part
> of the core in Perl 5.005-threaded and see how much slower it is.
I know how you feel. Everytime I run java on Linux, I'm appalled
at the speed, but the wintel/sun numbers are getting fast..so linux
will too, eventually. Hopefully, we'll all have quad PX 1000's
by then anyway... or K9 1000's...who knows :)
>
> Adam
> --
> adam@princeton.edu
> "There's a border to somewhere waiting, and a tank full of time." - J. Steinman
>
> --
> MUD-Dev: Advancing an unrealised future.
>
Ben Greear (greear@cyberhighway.net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444
http://www.primenet.com/~greear/ScryMUD/scry.html