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6635: [MUD-Dev] Re: MURKLE: Wot it is
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From: J C Lawrence <claw@under.engr.sgi.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 19 May 1998 12:33:27 -0700
References: [1]
Organization: Kanga.Nu
BTW: A JAVA multiplayer version of Risk can be found at:
<URL:http://nilo.borak.es/risk/>
Not quite my preferred rule set tho.
On Fri, 15 May 98 19:27:34 MST
Chris Gray<cg@ami-cg.GraySage.Edmonton.AB.CA> wrote:
> [J C Lawrence:]
>> Translation It took about 30 minutes for the first TC population
>> explosion to occur. 20 minutes later they all died of starvation.
>> Within a couple days the entire world was knee deep in TC spores.
>> TC's need an effective predator which has its own cyclic population
>> behaviour (needs to be dependant on TC population, but enough
>> out-of-step to prevent steady-states from occuring).
> Sounds similar to the old "sharks and fish" simulation. It was in
> the Mathematical Games section of Scientific American some years
> ago.
Could be. I've spent significant time searching the Scientific
American site to no avail (they have one of the worst search features
I've found yet).
> I recall from playing that a friend and I did that you can tune the
> various parameters to keep things going for quite a long time.
> For those who don't recall it, it was something like this:G
...deletia...
> (I may have some details wrong - its been a while.)
Yes, very similar. I'd love to dig out that original article.
--
J C Lawrence Internet: claw@null.net
(Contractor) Internet: coder@ibm.net
---------(*) Internet: claw@under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
--
MUD-Dev: Advancing an unrealised future.