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23118: RE: [MUD-Dev] Breaking down the walls

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From: "Brian Lindahl" <lindahlb@hotmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 18 Jun 2002 02:58:02 -0700
Organization: Kanga.Nu
From: "Crosbie Fitch" <crosbie@cyberspaceengineers.org>

> Out of curiosity, what was that post & group that sparked your
> interest?

I beat myself up over losing the link all the time. I wish I still
had it in my favorites list. If I manage to find it, I'll post it on
here, but I'm sure, if I even do, it'll be quite a ways down the
road. I can offer a little bit of information on the post, from what
I remember:

It was posted by a coder working on a sci-fi MUD, with said
system. He said he had a prototype finished, and had been testing it
out, but he never posted a connection site, so I'm a bit
skeptical. He did post a "log" of what it would look like when
finished. And personally, I'm also a bit skeptical because it
appeared to be too advanced to simply be a prototype, so I think he
drew up a log of what he'd want it to look like. Anyhow, you may try
searching along the lines of movement, region, polygon, border,
etc. in the alt.mud.programming google.com group.

-Brian Lindahl, coder of 'The Cathyle Project'
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