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10985: RE: [MUD-Dev] Monthly FAQ Posting

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From: "Koster, Raph" <rkoster@origin.ea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 18 Aug 1999 16:20:11 -0500
Organization: Kanga.Nu
> -----Original Message-----
> From: Greg Miller [mailto:gmiller@classic-games.com]
> Sent: Wednesday, August 18, 1999 12:09 AM
> To: mud-dev@kanga.nu
> Subject: Re: [MUD-Dev] Monthly FAQ Posting
> 
> >   LegendMUD: <URL:telnet://mud.aus.sig.net:9999>
> >     The first classless mud, strange diku/LP hybrid.  See Raph
> >     Koster's bio.
> 
> Didn't stock LPmud mudlibs distributed with 2.4.5 and earlier lack any
> classes?

Not a clue. The claim I make is "one of the first" not "THE first." I am
sure there are antecedents. As far as I'm concerned, the interesting
features about Legend are that it was classless at a time when not much else
was, and it was a Diku-derivative with an embedded general-purpose scripting
language before that was common.

Also, the addy needs amended to be "mud.sig.net". :)

-Raph


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