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29221: RE: [MUD-Dev] Solutions for smarter NPCs
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From: "Kirinyaga" <lanjk.ro@laposte.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 9 Feb 2004 10:01:44 +0100
References: [1]
Organization: Kanga.Nu
Olivier Lejade wrote:
> Alas, NeL AI (the lib that was being worked on by the 3 AI
> engineers) is not being used in Ryzom after all. Due to some
> internal conflict during production, NeL AI was discarded (9 man
> years went down the drain) and Ryzom resorts to more traditional
> AI tricks. But i'm glad to hear that people still like what it
> does. AI is such a tricky field...
Do you know if it was caused by a deep design problem or not ? And
is the code currently available on the public NeL CVS the full AI
code resulting of this initial work ? (some parts seem to be missing
but it may be because they finally decided to stop) If not, does it
have a chance to ever go public, for example as a thesis
publication?
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