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16352: RE: [MUD-Dev] New Bartle article
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From: <the_logos@www.achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 27 Feb 2001 20:59:20 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Mon, 26 Feb 2001, Richard A. Bartle wrote:
> On 26th February, 2001, msew wrote:
>> And clerics would become ultra powerful, as dying and then having
>> to spend 10 days to remake my exp would not be acceptable.
> Why would this make clerics powerful?
Or, why assume that you have clerics at all? And why assume that if
you do, they can resurrect dead people? There is a very large (and to
me very annoying) presumption by many people on this list that we all
make games that are basically taken straight out of TSR products.
--matt
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