[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

12726: Re: [MUD-Dev] MUD timeline

[Full Header] [Plain Text]
From: Matthew Mihaly <diablo@best.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 12 Mar 2000 22:40:23 -0800 (PST)
References: [1]
Organization: Kanga.Nu
On Wed, 8 Mar 2000, AR Schleicher wrote:

> However, making this less of a problem was that each person (or group, if
> grouped) could enter a dungeon on their own, and they'd get their own copy
> of the dungeon to fight their way through.  Realistic?  Of course not.
> Better than current (UO, EQ, AC) games?  I think so.  Sitting in a dungeon
> waiting for monsters to respawn (camping) is not my idea of fun, and giving
> people their own dungeons to play in resulted in a small piece of content
> having a much greater value to the players.

There's a current(?) project called Grypon Tapes




_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev