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12053: RE: [MUD-Dev] The grass is always greener in the other field
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From: "Ian Macintosh" <iman@issystems.co.nz>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 18 Dec 1999 13:27:23 +1300
References: [1]
Organization: Kanga.Nu
> Raph Koster wrote:
>
> > Ilya wrote:
> > Seems this has already been resolved logically, if not in
> > implementation,
> > by the expedient of calculating success based on a
> > particular state of
> > the situation (lock and person).
>
> Storage issues arise with this. How many tried locks or
> attempted pickers
> are you going to keep track of?
I would suspect that you would just keep track of the last one
attempted per player (ie, player.last_picked_lock or whatever).
That'll stuff the macro's up. And that's all you really want, isn't
it?
Regards,
Ian.
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