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4139: Re: [MUD-Dev] Guilds & Politics

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From: Ola Fosheim Grøstad <olag@ifi.uio.no>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 10 Dec 1997 14:52:25 +0100 (MET)
References: [1]
Organization: Kanga.Nu
"Koster, Raph" <rkoster@origin.ea.com> wrote:

[...]
>start to pile up on the player as they cross invisible lines. In UO's 
>case it goes something like, NPCs treat you worse, players do too 
>since they can see your "reputation" stat (relative to theirs, to be 
>picky). Then shopkeepers refuse you service, guards start to harass 
>you, players start to kill you on sight to pump up their reputation, 
>and lastly you are refused entrance to towns, guards kill you on 
>sight, and players run from you screaming.
>
>BUT any code system which attempts to judge human behavior is doomed 
>to screw up. :P

So... It didn't work??  Give us the gory details please!!! :)

Ola.