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25702: Re: [MUD-Dev] Persistent worlds in NWN (was: Retention without Addiction?)

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From: "Dave Rickey" <daver@mythicentertainment.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 11 Dec 2002 23:20:10 -0500
References: [1]
Organization: Kanga.Nu
From: "Matthew Dobervich" <matthew.dobervich2@verizon.net>

> It will be interesting to see how these worlds grow and mature.  I
> have a feeling the speed of game world evolution will continue to
> outpace commercial MMORPGs, it is yet to be seen if they overtake
> commercial games in time.

In scale, or in polish, or in creativity?  Scale, never.  Polish,
with occasional isolated exceptions, no.  Creativity, they will very
quickly.  I'd expect them to have a similar relationship with the
commercial games as independant films have to Hollywood.

--Dave


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