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12176: Re: [MUD-Dev] Two threads forced to one CPU? (was: Collecting ideas for a MUD server...)
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From: Greg Miller <gmiller@classic-games.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 24 Dec 1999 01:38:15 -0600
References: [1] [2] <-newest
Organization: Kanga.Nu
BTW: Here's something else anyone doing MT should be aware of: Your
software may have two sets of thread bugs, one for single-CPU execution,
and one for MP execution. There may or may not be overlap between the
two. That means you *cannot* assume your MT application runs on both,
unless you've tested and otherwise verified your code in both
situations.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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