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20466: Re: [MUD-Dev] Libs for 3D Client/Servers

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From: Matt Mihaly <the_logos@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 4 Jul 2001 01:21:05 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Tue, 3 Jul 2001, J C Lawrence wrote:

> Aside from insult to personal preference and annoyance at the
> general lack of demonstrated creativity in stock MUDs, is there
> really a harm done by them?

I, personally, blame stock MUDs for causing the horrendous
group-think that exists among most MUD designers. I realize that the
stock MUDs were inspired by monster-bashing games like D&D, but they
have just reinforced that. When you as a newbie administrator
download your MUD-in-a-box and it's all about monster-bashing, and
when 95% of the other MUDs you see are also about monster-bashing,
then many people are going to get locked into that mental box, both
designer and player.

--matt 

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