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28393: RE: [MUD-Dev] Seamlessly Distributed Online Environments

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From: "Crosbie Fitch" <crosbie@cyberspaceengineers.org>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 17 Sep 2003 09:42:35 +0100
References: [1]
Organization: Kanga.Nu
From: Adam M

> In Napster/Kazaa/etc I get no reward for poisoning other people's
> files. In fact, unless I'm particularly malicious by nature, and
> into upsetting other people, I probably get almost no benefit at
> all. ("almost" because I might enjoy the technical challenge, or
> do it once for a joke, or something).

Excellent. At last, someone else to help support my argument. :)

So, if we have a world comprised of files describing wonderful 3D
scenery, then people will be similarly disinclined to corrupt them.

Making blanket generalisations that the player is the enemy closes
the mind to a whole new class of solutions.
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