[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

29181: Re: [MUD-Dev] MUD client popularity

[Full Header] [Plain Text]
From: "Rayzam" <rayzam@travellingbard.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 29 Jan 2004 13:23:48 -0800
References: [1]
Organization: Kanga.Nu
From: "Brian Hook" <brianhook@pyrogon.com>

> Right, and my belief is if command line telnet is used only by
> newbies, then newbies aren't going to stick around for too long.
> At least one company, Simutronics, seems to have bent over
> backwards trying to make their games more accessible to newbies.

> So I'm curious if there's a brick wall on rate of growth in the
> MUD world simply because people hear about it, click on the
> obligatory telnet::/ link, and then after five minutes are
> thinking "There is no freakin' way I'm playing a game like this".

At which point, it's worth having a java telnet-app running off of
your web page, which has more features. We don't have a nicely
featured java app, but that seems to me to be the way to go.

    rayzam
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev