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19892: Re: [MUD-Dev] Player characters as a prey species
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From: lhulbert@hotmail.com
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 9 Jul 2001 12:00:42 -0700 (PDT)
References: [1]
Organization: Kanga.Nu
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Original message: http://www.kanga.nu/archives/MUD-Dev-L/2001Q3/msg00131.php
On Mon, 9 Jul 2001 10:18:30 -0700 (PDT)
J C Lawrence <claw@kanga.nu> wrote:
<SNIP>
>
> 2) Provide an elder character game which is outside of the base
> advancement scale. (Mentor, wizard, meta game, etc)
>
Which, given the predator/prey concept, would be fairly easy to implement.
Think the Geppetto/Monstro concept. Swallowed characters could be given the
opportunity to game for awhile inside the belly of the beast. Perhaps with the
stated goal of getting out/rescuing someone/retrieving some long-lost artifact.
Lee
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