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24989: Re: [MUD-Dev] The importance of graphics
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From: Marc Bowden <ryumo@merit.edu>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 13 Sep 2002 13:17:40 -0400
References: [1]
Organization: Kanga.Nu
--On Thursday, September 12, 2002 6:57 PM +0000 Matt Mihaly
<the_logos@achaea.com> wrote:
> On Thu, 12 Sep 2002 jolon@kungfudesign.com wrote:
>> "Zach Collins (Siege)" <zcollins@seidata.com> wrote:
>>> How important is it to have graphics?
>> IMhO: very. especially if it's text based, I think in the sea
>> that text can become, it's critical to punctuate it properly.
> Graphics are unimportant in text. We have none, and are quite
> successful for our scale. (Well, that's not entirely true. We do
> have an ascii graphic of a big smiley face that pops up in various
> colors occasionally after you smoke cactus weed. It's of miniscule
> importance to the game world though.)
I believe the broader point is that some graphics are necessary to
attract the larger market of guests who don't have the imagination
to get by on the text, or who hate to "read too much".
--
Marc Bowden - Soulsinger Dreamshadow:The Legacy of the Three
ryumo@merit.edu 209.48.36.2 3333
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