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9871: RE: [MUD-Dev] Self-organizing worlds (was: Elder Games)

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From: Nicholas Lee <njl25@hermes.cam.ac.uk>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 22 Mar 1999 21:45:19 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Mon, 22 Mar 1999, Koster, Raph wrote:

> UO did a lot of this. It wasn't very tolerant of typical player behavior,
> and basically blew up. I've since learned that it was an utterly predictable
> manifestation of the "Tragedy of the Commons" among other things.

One figure I heard was that 90% of the total possible animal population
ended up in the stables.

This obvious effected both the memory footprint, and spawning rates.

Nicholas

--
      "I reserve the right to contradict myself"
Nicholas Lee (Li Peng Ming)  n.j.lee at statslab.cam.ac in uk
Somewhere Out There





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