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31388: Re: [MUD-Dev] TCP/UDP/IP Offload NIC for gamers?
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From: Ben Greear <greearb@candelatech.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 03 Oct 2004 22:50:43 -0700
References: [1]
Organization: Kanga.Nu
Harlan Beverly wrote:
> Another advantage of TOE can be LATENCY (if designed propperly).
> A Latency advantage (even for an at-home Low Ping bastard on a
> DSL), is something worth paying for...
Latency with normal networking NICs is less than 1ms under all but
extreme circumstances, so I do not see how a TOE would help at all
on the client side... (Note that ping on Linux on a local 100bt LAN
is about .3ms, and that's full round trip.)
It's possible it could help on the server side, but are game servers
really limitted by the networking stack? That would mean that the
network connection to the server was several hundred megabits, at
least, like a dedicated OC-12???
Ben
--
Ben Greear <greearb@candelatech.com>
Candela Technologies Inc http://www.candelatech.com
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