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21935: Re: [MUD-Dev] MMORPGs & MUDs

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From: J C Lawrence <claw@kanga.nu>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 13 Jan 2002 03:01:20 -0800
References: [1]
Organization: Kanga.Nu
On Thu, 3 Jan 2002 18:32:06 -0500 
Dave Rickey <daver@mythicentertainment.com> wrote:

>   1) We just opened our 3rd "Roleplay Server", the essential
> difference is a prohibition on OOC names and public chat enforced
> by CSR's.  Over 30k of our players play on "RP" designated servers
> as their primary characters, and we opened the third because the
> other two were consistently #1 and #2 on the server count.  This
> does beg the question of how you define RP.

What are the predominantly observed forms of RP (any definition)
seen on those servers; in terms of numbers of players, percentage of
player time engaged in activity, and stated player
admiration/desirability of activity?

Are the RP servers popular because they contain significant levels
of RP (of some definition) or are they popular due to some other
indirect/unrelated quality (eg lower PK/griefer rates) which isn't
reflected in actual discernible RP activity?

--
J C Lawrence                
---------(*)                Satan, oscillate my metallic sonatas. 
claw@kanga.nu               He lived as a devil, eh?		  
http://www.kanga.nu/~claw/  Evil is a name of a foeman, as I live.
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