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18994: Re: [MUD-Dev] EQ: what makes a zone interesting?
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From: shren <shren@io.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 25 Apr 2001 22:13:54 -0500 (CDT)
References: [1]
Organization: Kanga.Nu
I'm glad that I'm on a fast connection - that was a heck of a post.
Couldn't everyone who wanted the whole body of "what makes a zone
interesting" gone and gotten it themselves?
--
Give a man a fish, and you feed him for a day.
Teach a man to fish, and you've created competition.
Competition keeps you on your toes.
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