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31378: Re: [MUD-Dev] TCP/UDP/IP Offload NIC for gamers?

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From: Ben Greear <greearb@candelatech.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 01 Oct 2004 14:58:28 -0700
References: [1]
Organization: Kanga.Nu
Harlan Beverly wrote:

> My question for the group is this: what features would be useful
> to gamers/game servers in an ADVANCED NETWORK PROCESSING Network
> Card (NIC)?

> Would TCP/IP Offload be of benefit?  (my thought is not much,
> since most games are UDP)...

> What about a UDP/IP Offload engine?  (for example:) what if all it
> did was hardware support for IP REASSEMBLY?

A modern machine can easily sature a 1Gbps link with UDP traffic,
and even consumer-level NICs can calculate the IP checksum in
hardware, which is the only significant work for UDP.  I can't
imagine that a network processing card could add much to a game
server...

If you're doing high quality encryption on the transport, then maybe
a piece of encryption offload hardware would be useful.

Ben

--
Ben Greear <greearb@candelatech.com>
Candela Technologies Inc  http://www.candelatech.com
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