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27543: RE: [MUD-Dev] New Skill System
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From: jsmithn@hotmail.com
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 19 Jan 2003 18:47:05 -0800
References: [1]
Organization: Kanga.Nu
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Original message: http://www.kanga.nu/archives/MUD-Dev-L/2000Q4/msg00591.php
On Wed, 27 Dec 2000 11:50:47 -0800 (PST)
"John W Pierce" <jwp@r2systems.com> wrote:
>> Phil O'Donnell:
>> Basically, it uses the classless, raceless system of giving
>> points to abilities as you complete certain actions, and using
>> these points to determine how skilled a character is in a certain
>> ability. However, my twist on it, is that, withut practice, you
>> abilities actually decrease over time.
> This is a good, and fairly common, idea. The problem I've seen
> with all efforts to implement it (including my own ca 1992 on The
> Marches of Antan), has been to find a good way to implement it. I
> didn't accomplish that, nor have I seen another computer-based
> system that has.
But who were you on The Marches of Antan? It sounds like you were
one of the wizards, Xyzzy perhaps, or Argarius, or Groo, or some
other? I would be interested in finding some of the "old school"
Antan players.
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