[Home] [Groups] - Message: [Prev in Group] [Next in Group]
7839: [MUD-Dev] Network Connectivity
[Full Header] [Plain Text]
From: Jeroen Ruigrok/Asmodai <asmodai@wxs.nl>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 19 Jul 1998 14:44:50 +0200
Organization: Kanga.Nu
Well met,
I have another question:
Have you encountered MU*'s that have bad network connectivity code? Or are
most, if not all, MU*'s rock-stable when it comes to their Network
Connectivity Code?
I am not talking about individual MU*'s, but about the stock codebases
found freely at ftp.game.org/pub .
Thanks for yer time,
--
Jeroen Ruigrok van der Werven / Asmodai <asmodai(at)wxs.nl>
ICQ-UIN: 1564317 .:. Ninth Circle Enterprises
Network/Security Specialist
As far as ye can't tell, I am the Future in Computer Hell...