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22861: Re: [MUD-Dev] IF/MUD Gameplay Ideas

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From: "David Clifton" <demosthenes810@hotmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 12 Jun 2002 15:06:31 -0400
Organization: Kanga.Nu
Opacic Patrik on Wed, 12 Jun 2002 12:49:36 +0200 wrote:

> I will, in my current mud project, try to implement these ideas. I
> got the idea of a project while playing several textadventure
> games, or IF (interactive fiction). I imagined a character being
> on his typical quest to save the world by finding X and Y needed
> to slay the evil Z. Then I imagined a textadventure world with
> more than one PC character with conflicting (or shared) goals and
> agendas. This IF/MUD game is something you would play with your
> friends, somewhat like d&d games, over the internet or over a
> private network. I can not go into more details as I, honestly,
> have not thought more about it. What is your thoughts?

Sounds like when I play Baldur's Gate 2 with friends over a network,
but without the graphics, or were you thinking of something that I
missed?

David Clifton
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