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24126: RE: [MUD-Dev] Multithreaded sockets

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From: shren <shren@io.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 6 Jun 2002 16:01:31 -0500 (CDT)
References: [1]
Organization: Kanga.Nu
On Thu, 6 Jun 2002, Dave Richards wrote:

> I agree with Bruce.  One thread for the game engine and one thread
> for communication will take you a long way.

Ditto.  Having multiple threads doing different instances of the
same thing is assuredly one of those "don't do it unless you know
exactly what you're doing" things.

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