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30621: Re: [MUD-Dev] PVP and perma-death

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From: "Ola Fosheim Grøstad" <olag@ifi.uio.no>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 20 Aug 2004 17:24:06 +0200
References: [1] [2] <-newest
Organization: Kanga.Nu
Artur Biesiadowski <abies@adres.pl> writes:

> I think you have just answered yourself. If penalties for PK will
> be too heavy, griefers will find other ways for harrasing players.

I am not suggesting that that "griefers" lack imagination. I am
suggesting that you can have balanced PK and perma-death. Yes, it
might cut into som retention, but that loss could be considered as
"cleansing" rather than "loss". That's the hypothesis.

--
Ola - http://folk.uio.no/olag/
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