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15982: Re: [MUD-Dev] Diku & GPL

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From: Lars Duening <lars@bearnip.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 06 Dec 2000 13:55:55 -0700
References: [1]
Organization: Kanga.Nu
On 6 Dec 00, at 0:53, gmiller@classic-games.com wrote:

> > So,
> > there has to be a decision by the original distributor about whether
> > or not their code base will be switched.
> 
> And this is the really hard part. How do you identify everyone who
> ever contributed code to a given codebase and get their permission to
> switch the license? It can be done, but it's a pain. Not all of them
> track where each block of code came from.

Indeed. This is exactly the problem which prevents LDMud/LPMud from 
adopting license friendly towards commercial use: even though Lars 
Pensjoe no longer cares if somebody earns money with the driver or 
not, the code contains so many contributions from other people who 
still stick to the original LPmud license that changing the license 
would require an almost complete rewrite.

--
Lars Duening; lars@bearnip.com
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