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19884: RE: [MUD-Dev] Libs for 3D Client/Servers

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From: Daniel.Harman@barclayscapital.com
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 9 Jul 2001 11:17:26 +0100
Organization: Kanga.Nu
> -----Original Message-----
> From: Brian Hook [mailto:bwh@wksoftware.com]
 
> Right now the market is dominated by a few mass market MUDs.  I
> think it would be great if smaller, more niche MUDs had the
> opportunity to do graphical presentation.

If people wanted to go tile based, I don't see why they couldn't. I
wonder how popular a tile based came would be in a years time when
it would be ready. You certainly might be able to leverage some of
its advantages such as deformable maps etc, but even so I'm not
convinced you'd get that many players.

The question is, why aren't there any already out there?

Perhaps its down to graphical assets again.

Dan

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