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19892: Re: [MUD-Dev] Player characters as a prey species

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From: lhulbert@hotmail.com
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 9 Jul 2001 12:00:42 -0700 (PDT)
References: [1]
Organization: Kanga.Nu
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Original message: http://www.kanga.nu/archives/MUD-Dev-L/2001Q3/msg00131.php

On Mon,  9 Jul 2001 10:18:30 -0700 (PDT)
J C Lawrence <claw@kanga.nu> wrote:
<SNIP>
> 
>   2) Provide an elder character game which is outside of the base
>   advancement scale.  (Mentor, wizard, meta game, etc)
> 

    Which, given the predator/prey concept, would be fairly easy to implement. 
Think the Geppetto/Monstro concept.  Swallowed characters could be given the
opportunity to game for awhile inside the belly of the beast.  Perhaps with the
stated goal of getting out/rescuing someone/retrieving some long-lost artifact.

Lee

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