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28600: Re: [MUD-Dev] MMORPG: where to start for making and running a game
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From: "Dave Rickey" <dave@mutablerealms.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 10 Nov 2003 23:17:36 -0600
References: [1] [2] <-newest
Organization: Kanga.Nu
From: "Oliver Smith" <oliver@kfs.org>
> As the launch and flounder of SWG shows, you can't simply cobble
> together a bunch of single-player game-developers and make an MMO
> - even if you have a little MMO experience behind it.
I dream of floundering like SWG. 300K and counting, last I heard.
Please, God, visit such misfortune upon me.
--Dave
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