[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

3378: Re: [MUD-Dev] Character evolution

[Full Header] [Plain Text]
From: coder@ibm.net
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 31 Aug 97 09:51:28 -0700
References: [1]
Organization: Kanga.Nu
On 27/08/97 at 07:00 PM, Jeff Kesselman <jeffk@tenetwork.com> said:
>At 06:46 PM 8/27/97 PST8PDT, you wrote:

>I do NOT see the abvleu of makign them relive the actual trauma
>itself.  As far as I knwo tehy do NOT cure shell shock (or DSS as its
>knwon now) by sending people BACK into combat.

Statistical evidence, last I checked the documenation from WWI and
WWII, would suggest that DSS cases kept near the front (close enough
to hear and/or be a minor if background part of the combat experience)
recover more than those entirely removed from the area.  Own view: The
trick seems to be to be close enough that it was part of the environ,
but far enough away that the person could gradually come to be able to
causitively address and control his participation.

--
J C Lawrence                               Internet: claw@null.net
----------(*)                              Internet: coder@ibm.net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...