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31268: RE: [MUD-Dev] NEWS: Why Virtual Worlds are Designed By Newbies -No, Really! (By R. Bartle)
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From: "Matt Mihaly" <matt@ironrealms.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 17 Nov 2004 09:58:31 -0800
References: [1]
Organization: Kanga.Nu
Ola Fosheim Grøstad wrote:
> Per Magne Bjørnerud <pmbjornerud@gmail.com> writes:
>> I don't think the masses want "Virtual Worlds", they just want
>> entertainment. Even if they become veterans, they still might
>> just want a few hours of the latest entertainment. Mass market
>> entertainment may be mutually exclusive for 'sophisticated
>> veterans' that want to be immersed in a Virtual World.
> If it is a world you are allowed to set your own goals, and there
> is a landscape with places to choose from. If it is a game then
> the goals are given.
Just like the physical world, virtual worlds are not easily broken
down into simplistic "black or white." They're about shades of grey.
--matt
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