[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

24232: Re[2]: [MUD-Dev] Mass customization in MM***s

[Full Header] [Plain Text]
From: Travis Casey <efindel@earthlink.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 17 Jul 2002 12:37:01 -0400
References: [1]
Organization: Kanga.Nu
Tuesday, July 16, 2002, 7:45:22 AM, Marian Griffith wrote:

> No, the solution would not be to make it less significant, but to
> give the players more control. I.e. it would not be easy if at all
> possible, to get blown out of the sky withing seconds.  By
> focussing less on attrition of hitpoints, and more on skill and
> parry, then players have a lot of action to determine the outcome
> of a fight.

> Anybody here involved with the SCA, or otherwise skilled in the
> arts of sword fighting?

I've had some training and practice in sword, staff, stick, and
unarmed fighting, and have read widely on the subject.  What sort of
info are you looking for?

--
Travis Casey
efindel@earthlink.net

_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev