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9336: [MUD-Dev] Re: mobile movement

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From: "Koster, Raph" <rkoster@origin.ea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 13 Jan 1999 12:50:34 -0600
Organization: Kanga.Nu
> -----Original Message-----
> From: Holly Sommer [mailto:hsommer@micro.ti.com]
> Sent: Wednesday, January 13, 1999 10:12 AM
> To: mud-dev@kanga.nu
> Subject: [MUD-Dev] Re: mobile movement 

> Different terrains would display varying degrees of resistence to 
> "trampling" -- that is, the more frequently any thing moves 
> over them, 
> the quicker a "path" is formed. Some terrains would "heal 
> themselves" up 
> quicker than others -- ie:, a meadow would grow its grass 
> back up within 
> a week of disuse, but would also be easy to form a path... 
> compared to 
> drier climes, where it takes months to smooth out and depress 
> a path in 
> the hard-packed earth.

We were gonna do this in UO but didn't mostly for data storage reasons.

-Raph