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13422: Re: [MUD-Dev] attracting players

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From: Richard Woolcock <KaVir@dial.pipex.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 26 Apr 2000 01:02:15 -0700
References: [1]
Organization: Kanga.Nu
Mud Imp wrote:
> 
> I seem to be the worlds worst at being able to attract players. I've done
> everything that looks obvious. put ads on the message bases, listed the
> mud on the lists...asked what players I have to recruit...And I still have
> few players..yet I know there are muds out there that seem to have so many
> players they almost have to turn them away... What am I missing here that
> others have found? Anyone?

Well, what does your mud offer that nobody else does?  If you don't have
a gimmick, find one - something unique, something particular to your mud,
be it a theme, a style of play, or whatever.

Advertising will only get players to look at your mud, it won't make them
stay.

KaVir.



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