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861: Re: [MUD-Dev] Room-based vs. coordinate-based
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From: "Alex Oren" <alexo@bigfoot.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 24 Jun 1997 07:08:43 GMT
References: [1]
Organization: Kanga.Nu
Nathan wrote:
} :How would I implement the equivalent of room-spoofs in a coordinate-based
} :setting?
}
} Nodes of interaction - transparent sublocales with their own coordinate
} systems, joined by message/information/object passing barriers. Just spoof
} a node. And have your builders place nodes in terms of reasonable
} boundaries.
}
} If you need more, I have a 12 page design document on nodes and
} boundaries.
Yes, please post it here.
Have fun,
Alex.