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17418: RE: [MUD-Dev] Persistent Worlds
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From: "John Buehler" <johnbue@msn.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 17 Feb 2001 23:21:06 -0800
References: [1]
Organization: Kanga.Nu
J C Lawrence writes:
> > I think you're assuming that my marketing would be in the
> > mainstream player channels of existing game magazines and such.
> > Suppose I restrict my communication to The Disney Channel or to
> > The Lithuanian Journal or whatever? My target audiences are
> > already out there and I just have to find out how to communicate
> > with them. 'Gamers' are not who I'm after.
>
> Could you keep them out?
Nope. As I keep saying, I'm hoping that they will be as uninterested
in my game as they would be in Teletubbies. But for different
reasons, hopefully :)
JB
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