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17868: RE: [MUD-Dev] JOB: How to get into Game Design / Game content
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From: "Jon Morrow" <Jon@Morrow.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 25 May 2001 20:24:48 -0400
References: [1]
Organization: Kanga.Nu
> -----Original Message-----
> From: David Bennett
> Sent: Friday, May 25, 2001 12:10 AM
> To: mud-dev@kanga.nu
> Subject: Re: [MUD-Dev] JOB: How to get into Game Design / Game content
> Does designing and running a mud for 10 years count? I have never
> had particularly much luck in any job adds I have applied for in the
> multiuser game world...
> I have a feeling that it is partly luck getting a job too :)
From what I've seen, paying jobs for non-programmers are scarce in the
graphical MMORPG industry, and almost nonexistent among the text-based
environments. Aside from volunteering on multiple MUDs, all of the
work I have done for pay have been my own projects. But, then again,
my active Rolodex isn't as large as it should be for job hunting. :)
-Jon
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