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7399: [MUD-Dev] Re: let's call it a spellcraft

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From: Caliban Tiresias Darklock <caliban@darklock.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 24 Sep 1998 21:58:21 -0700
References: [1]
Organization: Kanga.Nu
On 12:27 AM 9/25/98 -0400, I personally witnessed Travis Casey jumping up
to say:
>
>  Certain kinds of spells don't "exist in nature" -- that is, there
>  are no existing objects which have them built in.  For example,
>  there's nothing out there that causes corpses to get up and walk
>  around.  These sorts of effects can *only* be created by a mage.

And it also gives the phrase "unnatural" entirely new and very interesting
connotations... while people flying is not at all unnatural, raising the
dead *is*. Could lead to some interesting good/evil plays: good is natural,
evil is unnatural. Unnatural has always indicated some level of distaste:
unnatural interest, unnatural desires, unnatural acts, unnatural
appearance. I *like* this. Good show, man... exciting concept you came up with.
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