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16160: RE: [MUD-Dev] Moving away from the level based system
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From: "Hulbert, Leland" <LHulbert@czn.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 27 Dec 2000 15:25:33 -0600
Organization: Kanga.Nu
<EdNote: Duplicate HTML copy removed.>
I have heard various arguments for and against skill deterioration,
and I have to admit, I generally agree with. My only 2 cents is that
it should not be universal. At some point, perhaps every 5th level,
or x XP , or whatever, a player should be given the choice to
'dedicate' himself to a certain skill. At that time, no ability would
be lost in that skill, ever again. We would assume that the character
is practicing when not under active (player) control. I just can't
accept the martial arts master who takes a few months off to study
Taoism suddenly losing his ability to fight...
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