[Home] [Groups] - Message: [Prev in Group] [Next in Group]
31117: RE: [MUD-Dev] DGN: Effect of voice chat on game design
[Full Header] [Plain Text]
From: "Matt Mihaly" <matt@ironrealms.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 21 Oct 2004 10:14:11 -0700
References: [1]
Organization: Kanga.Nu
Richard A. Bartle wrote:
> Another thing that text has over voice is multi-tasking. I can
> carry on 4 conversations in text simultaneously, but I can't in
> voice. Voice does have some huge advantages over text, but text
> also has some over voice that can't be discounted.
I do 95% of my business communication over text for this very
reason. I don't like the fact that when I'm on the phone I find it
difficult to actually do anything but be on the phone with that
person. Voice doesn't allow me to measure my responses, consider
what I'm going to say, perhaps delete it before hitting 'return' and
type something slightly different, etc.
--matt
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev