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23722: RE: [MUD-Dev] [MLP] Why care about levels? (was: The use of ecolo gy models)

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From: "Jon Lambert" <tychomud@ix.netcom.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 7 May 2002 02:16:08 -0400
References: [1]
Organization: Kanga.Nu
Vincent Archer wrote:
 
> And while AC has a diminishing influence (when you go over the
> monster attack rating, it doesn't help much)

Interesting.  It sounds like Everquest has a similar cusp to that
found in the Diku's combat.  That is the relationship of attacker's
to-hitroll and defender's AC.  Which again is present in Dungeons &
Dragons.

--
--* Jon A. Lambert - TychoMUD        Email:jlsysinc@ix.netcom.com *--
--* Mud Server Developer's Page <http://tychomud.home.netcom.com> *--
--* If I had known it was harmless, I would have killed it myself.*--



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