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2324: coord-based recap?
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From: "Huibai" <ashen@pixi.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 13 Jul 1997 20:45:17 -1000
Organization: Kanga.Nu
the java lib as we have it is a good point to branch off
into separate creations. that is, my esteemed partner
now wants to experiment with a coordinate-based system
while i do some research/remediation work on the room-
based version :)
anyway, is there an archive of the "Coord-based system"
thread from a couple months back? i only skimmed that
one, since i wasn't interested in it at the time.
quick q: do you coord-basers define walls and holes as
objects or terrain types? or how else do you implement
them? he's working off zero knowledge on the subject
(all of that zero which i gave him ;) having zero myself),
and just maybe i can persuade him to post and stop
lurking on here if he can see some ideas other than his
bounced around.
-John G.
(for Dan!)