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27030: RE: [MUD-Dev] A Founding Father Forgotten
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From: "Michael Tresca" <talien@toast.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 26 Mar 2003 08:31:43 -0500
References: [1]
Organization: Kanga.Nu
Matt Mihaly posted on Friday, March 21, 2003 2:48 PM
> Why? Pen and Paper are a completely different medium. Certainly
> there are artifacts of design (classes, for instance) taken from
> P&P games, but I see almost no cross-over unless the designer
> chooses to go that route. I would tend to argue, in fact, that
> they are so different that it's harmful to try and apply P&P
> fundamentals to virtual worlds. Certainly all the designs I do
> have almost nothing to do with the standard hack n' slash
> Everquest-type mechanic found in D&D or whatnot. It's not beneath
> me; it's just irrelevant to me.
Exactly. I was referring to the designers of Everquest-type mechanics.
Mike "Talien" Tresca
RetroMUD Administrator
http://www.retromud.org/talien
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