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27122: RE: Re[2]: [MUD-Dev] D&D vs. MMORPG "complexity"

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From: "a t y mcguire" <me@bolgia-nine.co.uk>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 11 Apr 2003 21:22:48 +0100
References: [1]
Organization: Kanga.Nu
On 9 Apr 2003, at 13:15, Freeman, Jeff wrote:
> From: Louis
>> Vincent Archer wrote :
 
> I'm just about positive that NWN shipped with Gnolls.
 
> Kobolds were absent.  That was remarkable not because it indicated
> a lack of creature variety, but because, well, it's
> D&D... C'mon... Kobolds!  It's like making a D&D game with no
> Orcs.
 
Quick aside - Kobolds were added in v1.25 of NWN, Gnolls in
v1.28. Current version is 1.29.




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