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11645: Re: [MUD-Dev] Language Independence Article.
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From: Chris Turner <christ@rd.bbc.co.uk>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 15 Nov 1999 10:02:54 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Tue, 2 Nov 1999, Ben Greear wrote:
> Just to toot my own horn a bit. I wrote an article for imaginary.com on
> my implementation of Language Independence in ScryMUD. The techniques
> and code examples should pertain to just about anyone though.
>
> You may find it here:
> http://imaginaryrealities.imaginary.com/volume2/issue10/independance.html
>
> I am interested in comments any of you might have...
Looks like either no-one else has any comments, or I'm the only other
person on this list that is interested in such things. Well either way -
here is my comments/braindump.
As an idea I like it, mostly cos I implemented something similiar a few
years ago on my talker[1]. I think the only bit where we differ wildly is
that I load the messages into memory at startup and you have them
hardcoded. Have you thought of doing it like that - I guess it only
really becomes handy if you're likely to change/add new translations
often.
I already know I'm not going to use this method for my mud, however. I'm
going to translate at the word level by encoding each sentence into a list
of word IDs.
Chris
[1] Yes, I've written a talker - very handy for testing out socket code *8)
--
christ@rd.bbc.co.uk #include <stddisclaimer.h> http://www.fysh.org/~maddy
"So this is really me? A no-style gimbo with teeth druids could use as a
place of worship" - Duaine Dibley (Red Dwarf - "Back to Reality")
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