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16012: Re: [MUD-Dev] A list of MMORPG Questions
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From: Jeff Freeman <SkeptAck@antisocial.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 09 Dec 2000 14:55:32 -0600
References: [1]
Organization: Kanga.Nu
From: "Koster, Raph" <rkoster@verant.com>
> As far as the origin of the term--well, I guess it started with UO,
> since I don't recall it being applied to anything else. There were
> discussions on "what to call this thing" and I of course said "well,
> it's a graphical mud." But that meant nothing to the
> press. Multiplayer game meant 16 people at the time, hence the
> coinage of "massively multiplayer." > Such a hideous term, and I
> think we're stuck with it now... :(
I see problems with all the various acronyms, that will lead to even
more acronyms popping up as time goes by:
PSW - What if it's more than one world? Switch to PSU?
MMORPG - What if it isn't an RPG (maybe its a wargame)?
MMOG - What if it isn't a game? Same for the term "multiplayer"
itself - can't have players if it isn't a game.
I used "MMUD" recently, but that was more of an inside-joke than
anything.
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