[Home] [Groups] - Message: [Prev in Group] [Next in Group]
11902: Re: [MUD-Dev] FAQ for gm-types?
[Full Header] [Plain Text]
From: "Christopher Allen" <ChristopherA@skotos.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 23 Nov 1999 23:09:17 -0800
References: [1] [2] [3] <-newest
Organization: Kanga.Nu
From: "Dundee" <SkeptAck@antisocial.com>
> I'm looking for some sort of resource that I could direct our GMs to,
where
> they could get an idea what it is they are supposed to be doing.
There are quite a few resources on this topic that I've put in the Kanga.Nu
libraries, or are already there. In particular in the Game Design section
<http://www.kanga.nu/library.php3?viewCat=1>
I recommend that they look at the 36 basic plots, common sense guide to tiny
plotting, etc. Also I find that some of the Interactive Fiction magazines
and articles, though not oriented toward multiplayer, are quite interesting
sources for the game creator.
------------------------------------------------------------------------
.. Christopher Allen Alacrity Ventures ..
.. <ChristopherA@AlacrityVentures.com> 1512 Walnut Street ..
.. Berkeley, CA 94709-1513 ..
.. <http://www.AlacrityVentures.com> o510/649-4030 f510/649-4034 ..
_______________________________________________
MUD-Dev maillist - MUD-Dev@kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev