[Home] [Groups] - Message: [Prev in Group] [Next in Group]
19413: RE: [MUD-Dev] Logical MUD Areas
[Full Header] [Plain Text]
From: Matt Mihaly <the_logos@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 9 May 2001 20:05:00 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Wed, 9 May 2001, Jon Lambert wrote:
> John Buehler
>> Ever read "The Swords Trilogy"? In it, there are these mud-based
>> creatures that rise up out of a swamp and attack the good guys.
>> Soulless, beings without senses, but with weapons for arms. This
>> is a pretty good starting point for what I'm talking about. These
>> aren't beings with babies. They are the medieval equivalent of
>> robots. You don't kill them, you take them apart. Meanwhile,
>> they're emotionlessly trying to kill you.
>> This is a recipe that I believe can make 'fatal' combat viable
>> without considerable detrimental effects.
Do you have any reason to believe that though? You're talking about
pretty in-depth psychological issues here. If it's just based on a
gut-feeling, then you're shooting in the dark.
--matt
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev