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22689: Re: [MUD-Dev] MOBPROG and other scripting languages

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From: Matt Mihaly <the_logos@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 12 Jan 2002 16:48:57 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Thu, 10 Jan 2002, William Murdick wrote:

> Friend of mine and I are working on writing a mud codebase from
> the ground up. We're learning to code a lot of the parts as we go
> and so it probably isn't the most efficient mud server
> around. However, I've been trying to figure out how to go about
> writing an internal scripting language similar or perhaps better
> than the mobprograms contained in most MERC and MERC-derivative
> muds.
 
> Does anyone know of a good site with resources I could look at or
> perhaps something that could give me a good push in the right
> direction?

Well, this may or may not be helpful to you in terms of implementing
a similar system, but the spec document for the latest version (2.6)
of Achaea's mobprogs can be found at:

  http://www.achaea.com/cgi-bin/mobprog/mobprogs/doc/mobprog.html

I don't know anything about MERC muds really, so I'm not sure if our
mobprog language is better or worse than theirs, but have a look.

--matt

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