[Home] [Groups] - Message: [Prev in Group] [Next in Group]
26571: [MUD-Dev] Programming Languages and I/O Algorithms
[Full Header] [Plain Text]
From: "Ben Chambers" <bjchamb@bellsouth.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 24 Jan 2003 18:13:27 -0500
Organization: Kanga.Nu
Which language is prefferred for mud design? C/C++ provides speed
but Java adds a lot of flexibility. Furthermore how do most muds
handle incoming commands in order to minimize lag? I was thinking
some sort of queue sorted by criticality of the type of event, but
then you have to pre-process all the events and sort the queue which
then creates lag in the process. What are some common solutions?
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev