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20133: Re: [MUD-Dev] Libs for 3D Client/Servers
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From: "J Todd Coleman" <warden@wolfpackstudios.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 3 Jul 2001 15:20:38 -0500
References: [1]
Organization: Kanga.Nu
----- Original Message -----
From: "Brian Hook" <bwh@wksoftware.com>
To: <mud-dev@kanga.nu>
Sent: Tuesday, July 03, 2001 5:13 AM
Subject: [MUD-Dev] Libs for 3D Client/Servers
> I'm curious what the list membership would think of a product that
> was basically a "graphical MUD in a box". Something with a set of
> libs for a server, client, database, etc. and that lets MUD
> operators create and manage their own 3D graphics MUDs for smaller
> scale operations (I'm thinking along the lines of hundreds of
> simultaneous users on a server).
This is pretty much what I see NwN turning into (only with 64 player
servers.)
Todd/Warden
Wolfpack Studios, Inc - Shadowbane
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