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19621: Re: [MUD-Dev] [News] NCSoft + Richard Garriott

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From: "Corey Crawford" <myrddin@seventh.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 20 May 2001 22:06:16 -0600
References: [1]
Organization: Kanga.Nu
----- Original Message -----
From: "Richard Aihoshi aka Jonric" <jonric@vaultnetwork.com>
To: <mud-dev@kanga.nu>
Sent: Sunday, May 20, 2001 9:18 PM
Subject: Re: [MUD-Dev] [News] NCSoft + Richard Garriott

> At 01:22 PM 18/05/01 -0700, Dave Kennerly wrote:

>> NCSoft and Destination Games, founded by Richard Garriott, work
>> together.

>>    http://www.destination-games.com/press.shtml (English)
>>    http://www.gamemeca.com/news/news.html?id=20010517&seq=015 (Korean)

>> "[NCSoft's] Lineage now has more subscribers than Ultima Online,
>> EverquestT and Asheron's Call combined."

> Since the revenue model in Korea allows a player to pay via monthly
> subscription or per-hour fees, I'm not clear if the above is true in
> terms of an apples-to-apples comparison using subscriptions in the
> monthly fee sense as it applies to UO, EQ and AC.  My impression is
> that the large majority of Lineage players pay by the hour.  Perhaps
> someone who is more knowledgeable than I about the Korean market
> could clarify this.

I'm thinking maybe we should look at total amount of dollars incoming
per month.

Anyone have these figures for Lineage? Obviously, we can figure
UO/EQ/AC's from subscription numbers.

---
Corey Crawford | myrddin@seventh.net | www.seventh.net


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