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17699: Re: [MUD-Dev] Persistent Worlds

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From: J C Lawrence <claw@kanga.nu>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 22 Feb 2001 00:51:44 -0800
References: [1]
Organization: Kanga.Nu
On Wed, 21 Feb 2001 04:13:37 -0500 
Jon Lambert <tychomud@ix.netcom.com> wrote:

> It is probably too wordy for one of those spammy automated
> real-time combat type games.  You know the games where you are
> speed-reading looking for status clues like "The troll has
> disarmed you and sent your weapon flying!"  

Umm, you mean GoP players play those games without customised
clients with triggers to auto-re-wield a decent weapon for precisely
those cases where they get disarmed?

<kof>

<poke>

--
J C Lawrence                                       claw@kanga.nu
---------(*)                          http://www.kanga.nu/~claw/
--=| A man is as sane as he is dangerous to his environment |=--
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