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11010: Re: [MUD-Dev] Re: MUD-Dev digest, Vol 1 #142 - 4 msgs

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From: Miroslav Silovic <silovic@zesoi.fer.hr>
Newsgroups: nu.kanga.list.mud-dev
Date: 26 Aug 1999 23:23:32 +0200
References: [1]
Organization: Kanga.Nu
Matthew Mihaly <diablo@best.com> writes:

> Ahh, no. There's no point in trying to be _good_ at something anybody can
> do well with little learning and thought. But, there IS fun (and thus a
> point) in trying to be the _best_ at a system that anyone can do well with
> little learning and thought. Only one person can be the best, so by
> definition that is fairly hard if there is a field of participants of any
> size.

Now apply this logic to lottery and you'll find that while it's
generally correct, it's hardly enlightening as to what constitutes an
interesting gaming challenge.

--
I refuse to use .sig



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