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31196: RE: [MUD-Dev] [OT] Hi all an first time MMORPG designer tries togetinthe loop
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From: "Steven Yeah" <burpie_yeah@hotmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 5 Nov 2004 12:01:22 +0800
References: [1]
Organization: Kanga.Nu
I am from a marketing background (and not even in the software
industry), and am seriously considering diversifying my business
into online games. I have done some basic research, as well as read
a couple of books on the industry. So do pardon my newbie-ness.
Like firstly, just to say hi to all, and secondly, to ask which is
the most difficult aspect of developing a mmorpg for 10k, relative
to a mud for perhaps 30 or 300?
Thanks,
Steven
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