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24342: RE: [MUD-Dev] Re: The Future of MMOGs... what\'s next?
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From: "David H. Loeser Jr." <daklozar@insightbb.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 4 Jul 2002 22:34:25 -0400
References: [1]
Organization: Kanga.Nu
From: Sean Kelly
> I was kind of hoping BioWare would put up an official player vault
> to facilitate this... along with a few web boards specifically
> for organizing games, helping server owners interact, etc. Still,
> I think NWN has a fantastic chance of becoming the game UO could
> have been. Better late than never.
Am I missing something here? I mean NWN is not massive; I think
there is a max player count of 64. NWN is not persistent - as UO is.
How, then, can NWN be the game that UW could have been? Don't
misconstrue my questions as being sarcastic... I really want to know
what you are comparing between the two games.
David "Dak Lozar" Loeser
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