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28196: Re: [MUD-Dev] ghost mode (was Re: SW:G)

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From: Mike Shaver <shaver@off.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 10 Sep 2003 12:09:36 -0400
References: [1] [2] <-newest
Organization: Kanga.Nu
On Sep 10, Corpheous Andrakin wrote:

> What about attracting explorers through a system LIKE this one?
> How about a skill of exploring that allows you to say, roam
> certain areas without being attacked based on such a skill?

At the risk of returning to the original topic (!), SW:G's "Mask
Scent" ability is along those lines.  Sadly, you improve that skill
by spending points you gain from things other than exploring, but
it's still a start.

Mike
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