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26060: RE: Heightfield vs. mesh was RE: AC2 was RE: [MUD-Dev] Total Annilation of Downtime

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From: "Damion Schubert" <damion@ninjaneering.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 17 Dec 2002 18:14:54 -0600
References: [1]
Organization: Kanga.Nu
From: Ted L. Chen
 
> Just out of curiosity, what is the resolution of the heightfield
> you were using for that tree blending?  It might be the flight
> simulator side of me showing, but in my mind, heightfields are
> still at minimum a 10m resolution.  :)

A query to the programmers in the next room says "1 meter.  Or maybe
it was 2".  Then they regressed to talking about triangle strips and
optimizations we should have tried.

I think it was 1 m between heightsticks.  If this sounds like it
requires a ridiculous amount of data to describe a 20 square mile
area, well, do the math and you'll discover you're pretty much
absolutely right.

--d

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