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7789: [MUD-Dev] Re: Affordances and social method (Was: Re: Wi

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From: "Jon A. Lambert" <jlsysinc@ix.netcom.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 14 Jul 1998 03:46:36 -5
References: [1]
Organization: Kanga.Nu
On 13 Jul 98, Koster, Raph wrote:
> > From:	Todd Lair [SMTP:tlair@mailzone.com]
> > A squelch command?  A player could squelch another, so that any text
> > produced by the 
> > irritant would not be received by the squelcher.  Also, the squelchie
> > could not perform any 
> > acts on the squelcher.  One of the drawbacks probably would be that it
> > certainly would 
> > make dieing from PK's obsolete.  Although, with friendly PK, or duels,
> > this might be viewed 
> > as chickening out.  Thus the standing player wins by forfeit.
> > 
> What about indirect means, though? Here's something to consider... say
> Bubba who is now squelched wanders around telling everyone in the mud
> that Buffy is a <insert derogatory term of choice>. Word gets back to
> Buffy. Is this something Buffy should be upset about? Is it something
> Buffy should have recourse for?Is it something an admin needs to step in
> for, or is the proper answer to have everyone in the game squelch Bubba
> too?

Nod.  The availability of @gag did not prevent the Mr. Bungle 
incident.  Nor would @gag or "squelch" affect third party observation 
of such activity.        

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