[Home] [Groups] - Message: [Prev in Group] [Next in Group]
17128: Re: [MUD-Dev] Ebay bans character selling
[Full Header] [Plain Text]
From: Travis Casey <efindel@earthlink.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 01 Feb 2001 10:12:40 -0500
References: [1]
Organization: Kanga.Nu
Tuesday, January 30, 2001, 4:34:08 PM, Willowreed@aol.com
<Willowreed@aol.com> wrote:
> In a message dated 1/30/2001 5:06:39 AM Eastern Standard Time,
> frankc@maddog.com writes:
>> So if I name a character, describe the character, and mold the
>> character's abilities and skill
> but...what happens when you create a character, that is built to
> play in a specific game environment..is that character linked to
> that game? or is that character entirely your intellectual
> property....
> I guess what I am trying to say is....when someone writes a Cthulu
> story, do they own the rights to their story, or does it all come
> under the heading of HP Lovecraft's property rights?
> If everything is copyright protected, doesn't that sort of leave us
> all in the lurch? Every game is based upon some ideas that are
> common...does that in itself cause a problem?
Copyrights don't protect ideas -- only expressions of ideas. That's
why everyone and their brother can (and has, it seems) write Cthulhu
mythos -like stories without mentioning Cthulhu, etc.
The issues involved are complicated; there's not simply copyrights
themselves, but also trademarks can be involved, and so can aspects of
case law, such as character copyrights.
--
|\ _,,,---,,_ Travis S. Casey <efindel@earthlink.net>
ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me.
|,4- ) )-,_..;\ ( `'-'
'---''(_/--' `-'\_)
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev