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19370: Re: [MUD-Dev] Logical MUD Areas

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From: "Brad Triem" <triem@sierranv.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 8 May 2001 22:40:58 -0700
References: [1]
Organization: Kanga.Nu
John Buehler wrote:

> Disagree away.  It sounds to me like you're saying that authors get
> to turn a blind eye to the damage that their works will do.  They
> know it will happen, but they comfort themselves with the idea that
> the good is outweighing the bad by a couple orders of magnitude.
> Unfortunately, I'd argue that there isn't much that's inherently
> 'good' about these games.

> Time will tell.

Time has already told.  Games, violent et. otherwise, have been around
for longer than we can historically account for.  Are we less
civilized because of the, yes, violent games of the past?

Brad

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