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15294: Re: [MUD-Dev] UO rants

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From: "Shawn L Johnston" <sjohnston@satshot.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 24 Aug 2000 09:44:55 -0500
References: [1]
Organization: Kanga.Nu
From: "John Buehler" <johnbue@email.msn.com>
Sent: Wednesday, August 23, 2000 6:58 PM
> In real life, when you die, you don't come back.  Put THAT into the game
> and see how many people flock to your game that permits PvP.  There's a
> bit of the real world 'moral code'.

Hey, I've been dead before ;p j/k

Actually I believe the old development team for Middle Earth Online was
planning on implementing that exact idea. The interesting thing was that
many pvp oriented groups showed a lot of interest and favor for this feature
on the various Middle Earth message boards. I'd like to have or play a game
with this feature to see how well it worked.

The biggest problem is I'd think the game would have to be developed so
that a player would have to make a serious mistake before death occurred
during normal gameplay - which could be hard to make the non-pvp
interactions (I'm thinking here of the traditional monster hunting)
challenging.

Shawn




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