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15304: Re: [MUD-Dev] UO rants

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From: Matthew Mihaly <the_logos@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 24 Aug 2000 23:27:35 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Thu, 24 Aug 2000, Shawn L Johnston wrote:

> From: "John Buehler" <johnbue@email.msn.com>
> Sent: Wednesday, August 23, 2000 6:58 PM
> > In real life, when you die, you don't come back.  Put THAT into the game
> > and see how many people flock to your game that permits PvP.  There's a
> > bit of the real world 'moral code'.
> 
> Hey, I've been dead before ;p j/k
> 
> Actually I believe the old development team for Middle Earth Online was
> planning on implementing that exact idea. The interesting thing was that
> many pvp oriented groups showed a lot of interest and favor for this feature
> on the various Middle Earth message boards. I'd like to have or play a game
> with this feature to see how well it worked.

Naah, they were going to fake it by players having families and such. They
weren't doing actual permadeath. Quite a bit of your character was just
going to pass to a "sibling" or something similar. It's not real
permadeath.

 
--matt
"He that is wounded in the testicles, or have his penis cut off, shall not
enter into the congregation of the Lord." Deuteronomy 23:1




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