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21569: Re: [MUD-Dev] Request for ideas

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From: Hans-Henrik Staerfeldt <hhs@cbs.dtu.dk>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 3 Oct 2001 15:52:21 +0200 (MDT)
References: [1]
Organization: Kanga.Nu
On Tue, 2 Oct 2001 holding99@mindspring.com wrote:
 
> One concept I would like to see challenged is that a closed
> ecosystem cannot be created such that players will not destroy
> said ecosystem by killing anything that moves.
 
> Not that I have any ideas to help you proceed. :)

That would be interresting. I personally think it is a question of
size. Sure, if you cage 10000 people in on a small island, theyre
bound to use up all resources and destroy the environment.  If you
put 10000 people on a planet, it could most probably sustain them
for quite a time.

Hans Henrik Stærfeldt   |    bombman@diku.dk    | work:  hhs@cbs.dtu.dk      |
Address:                |___  +45 40383492    __|__       +45 45252425     __|
DTU, Kemitorvet,        | Scientific programmer at Center for Biological     |
bygn 208, CBS.          |  Sequence Analysis, Technical University of Denmark|

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