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17941: Re: [MUD-Dev] Neverwinter Nights
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From: Martin Burke <martin@hobgoblin.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 30 May 2001 07:06:51 +0000
References: [1]
Organization: Kanga.Nu
On Tuesday 29 May 2001 21:52, John W Pierce wrote:
> 2. What the scripting language looks like? I don't suppose it's
> going to have the power of LPC, ICE or LambdaMOO, but is it going
> to at least be better than, say, the language used with the
> Baldur's Gate II engine?
There's an official site for it, http://www.nwscript.com
Martin
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