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30966: Re: [MUD-Dev] Removing the almighty experience point...

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From: Travis Casey <efindel@earthlink.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 23 Sep 2004 20:32:18 -0400
References: [1]
Organization: Kanga.Nu
On Wednesday 22 September 2004 15:16, Matt Mihaly wrote:

> To my knowledge, nobody has ever successfully automated the (very
> game-like) combat systems on our games. I think it's theoretically
> possible and people have automated some of it (primarily defence)
> but nobody has yet made a bot that can compete with the top human
> fighters yet. They've had 7 years to do it too...

That really isn't very long for a complex game system.  Consider how
long it took to make automated chess programs that could compete
with top human players...

--
       |\      _,,,---,,_     Travis S. Casey  <efindel@earthlink.net>
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-'
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