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From: Travis Casey <efindel@earthlink.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 14 Jul 2000 16:10:45 -0400
References: [1] [2] <-newest
Organization: Kanga.Nu
Friday, July 14, 2000, 3:01:54 AM, Greg Miller <gmiller@classic-games.com> wrote:

> My current design calls for a system of skill rings. It's essentially
> similar to a tree, but a narrower skill can be associated with more than 
> one broader skill.

I'd just like to note that there are skill tree systems in which a
skill can occur in more than one place on the tree.  The paper RPG
CORPS is an example.

--
       |\      _,,,---,,_    Travis S. Casey  <efindel@earthlink.net>
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-'
     '---''(_/--'  `-'\_)   





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