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20166: RE: [MUD-Dev] Libs for 3D Client/Servers

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From: "Freeman, Jeff" <jfreeman@verant.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 3 Jul 2001 12:28:41 -0700
Organization: Kanga.Nu
> From: Brian Hook [mailto:bwh@wksoftware.com]

> I'm curious what the list membership would think of a product that
> was basically a "graphical MUD in a box".  Something with a set of
> libs for a server, client, database, etc. and that lets MUD
> operators create and manage their own 3D graphics MUDs for smaller
> scale operations (I'm thinking along the lines of hundreds of
> simultaneous users on a server).
 
> I believe MonoLith has something like this in their
> LithTech/LithWorlds stuff...is this interesting to many people?

It's interesting to me, but I am not many people. :)
 
> The big problem I can think of is that, even with sufficient
> tools, there is a lot of complex art that needs to be created, so
> the step from text MUD to graphical MUD is a pretty steep one.

Yep.
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