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17318: Re: [MUD-Dev] Semi Graphical Muds

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From: <the_logos@www.achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 16 Feb 2001 05:41:41 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Thu, 15 Feb 2001, rayzam wrote:

> > Koster, Raph <rkoster@verant.com> wrote:
> >
> > MUD-Dev is hardly representative of the player base(s).
> 
> Well, is this entirely true? A developer of a mud builds a place for
> a specific type of player. Some muds appeal to socializers,
> roleplayers, explorers, playerkillers, politics, hack-and-slash,
> party people, soloers, build your own niche of the worlders, etc. In
> that sense, developers are representative of their player base [or
> else the player base votes with their feet, and move to another
> place].

Most of the people who enjoy Picasso aren't much like him.

--matt

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