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12068: Re: [MUD-Dev] The grass is always greener in the other field
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From: "Raph & Kristen Koster" <koster@eden.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 18 Dec 1999 09:40:53 -0600
References: [1] [2] <-newest
Organization: Kanga.Nu
----- Original Message -----
From: J C Lawrence <claw@kanga.nu>
To: <mud-dev@kanga.nu>
Sent: Friday, December 17, 1999 11:24 PM
Subject: Re: [MUD-Dev] The grass is always greener in the other field
> Do they really? Will they remember or really be bothered that they
> put in a sword of stats X/Y/Z and that not one of the swords they
> pulled out *quite* matches that, but that they all come somewhere
> close?
Depends on what granularity the stats displayed to the player have. :)
> [snip] There
> remains the possibility of putting 49 mediocre swords and one
> known-excellent sword into the pile and then pulling out 50
> almost-mediocre swords, but that's definitely a corner case that I
> suspect your players will overlook
No, definitely not. :) But as you note, it can be handled.
-Raph
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