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26900: Re: [MUD-Dev] Justification for audit trails in guilds?

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From: "Zach Collins {Siege}" <zcollins@seidata.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 22 Feb 2003 04:17:54 -0500 (EST)
References: [1] [2] <-newest
Organization: Kanga.Nu
On Fri, 21 Feb 2003, eric wrote:

> this as something like a neighbor hood watch. Your players are
> resistant to the sorts of things that cause corruption, but by the
> same token, you lose out of an entire makeup of humanity, for
> simpilicity I'll just name them the corruptible or the power
> seekers. Power is nothing if you can't abuse it. ;)

And to round the corner, allowing that abuse is pointless if it
can't be found and punished by others.

--
Zach Collins

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