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23966: Re: [MUD-Dev] R&D
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From: "Zach Collins {Siege}" <zcollins@seidata.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 29 May 2002 03:24:54 -0400 (EDT)
References: [1]
Organization: Kanga.Nu
On Tue, 28 May 2002, Dave Rickey wrote:
> In terms of MMOG-specific R&D, if I was making hiring decisions I'd
> have a statistical sociologist and a social psychiatrist on staff,
> and data-gathering tools built into the system for them. But it's
> hard to explain what those disciplines have to do with making games.
It's rather easy. Designing content and marketing the game. Answering
the questions that come up on this very list all the time.
--
Zach Collins (Siege)
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