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31254: Re: [MUD-Dev] Richard A. Bartle talks MUD Design
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From: Otis Viles <otis.viles@gmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 15 Nov 2004 07:20:32 -0500
References: [1] [2] [3] [4] <-newest
Organization: Kanga.Nu
On Mon, 15 Nov 2004 09:44:04 +0100, Miroslav Silovic
<miro@puremagic.com> wrote:
> Sounds like a trivially fixable issue: Make counters persistent
> and only decrease them slowly over time.
That doesn't solve the issue that the players want to do 'X' and it
is a means of trying to force the players to do 'Y'. Players don't
like to be forced to do anything.
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