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14658: Re: [MUD-Dev] curses and grief players

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From: J C Lawrence <claw@kanga.nu>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 19 Jul 2000 08:57:56 -0700
References: [1] [2] <-newest
Organization: Kanga.Nu
On Wed, 19 Jul 2000 08:40:51 -0500 
Greg Miller <gmiller@classic-games.com> wrote:

> Indeed, but which turns you against a mud more as a player: when
> the admins refuse to act/act in a way you dislike, or when players
> do? I still play a wide variety of muds pretty often, and failings
> in admin rules enforcement generates a lot more resentment.

In one case there was a prior promise.  The admins by stating a rule
set or by not stating that a commonly assumed rule set did not apply
(doncha love being damned by assumption?) have made a promise to
their players that certain things will be true.  When they turn out
not to be true, its little wonder that players get upset.

--
J C Lawrence                                 Home: claw@kanga.nu
---------(*)                               Other: coder@kanga.nu
http://www.kanga.nu/~claw/        Keys etc: finger claw@kanga.nu
--=| A man is as sane as he is dangerous to his environment |=--


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