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17273: Re: [MUD-Dev] Modular Design Issues RFC

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From: "Ben Chambers" <bjchambers@phoenixdsl.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 14 Feb 2001 20:11:29 -0800
References: [1] [2] [3] [4] <-newest
Organization: Kanga.Nu
<EdNote: Quote trimmed>

From Ryan Rhodes:

> When I say hot bootable I mean to allow a reboot of the Data Backend
> without a reboot of the game, or the game without the server and vice
> versa.

If you reboot data backend, the game has to go down for a second, how
do you load data for the game without the data backend?  How do you
run the game without the server?

one looping thread for each player connected?


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