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28697: Re: [MUD-Dev] size
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From: Bruce Mitchener <bruce@cubik.org>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 03 Oct 2003 22:17:11 -0600
References: [1]
Organization: Kanga.Nu
Bo Zimmerman wrote:
> From: Amanda Walker
>> If you're not paying license fees for your back story or setting,
>> don't need to use absolutely every feature of the latest Video
>> Force Turbo 9000 video card, etc., why roll your own engine?
> Because you can do it better, faster, smarter. Because the legacy
> engine is flat and difficult to extend. Because you have new ideas
> that don't fit the legacy engine.
This sounds like a lot of generalization.
What're you doing that doesn't fit into a 'legacy' engine? Why is
any engine that is currently available a 'legacy' engine? Which
modern engines have you looked at or considered licensing (either
open source licensing or commercial licensing)? How were they
lacking?
- Bruce
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