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14084: [MUD-Dev] Basic input techniques?

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From: "Neil Edwards" <neiled@clara.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 23 Jun 2000 18:06:20 +0100
Organization: Kanga.Nu
Hi there, I have written a java MUD and have
a different thread for each play conencted atm. This is
extremely bad design as most 9X OSs cant do that many
threads. It was just put in so that I could connect and
test it out.
I was wondering what techniques were used in other muds
for getting commands from players.
I am having problems thinking of a way to check multiple
inputs for a line. I am just about to test whether the
player.getLine() (with player beinga socket) stops
the rest of the commands from processing which I assume
it does.
Anyone like to share some ideas? Thanks.

-----
Neil Edwards

Life's a joke and death's the punchline.




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