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21687: Re: [MUD-Dev] Story Implementation
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From: "Valerio Santinelli" <tanis@mediacom.it>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 6 Dec 2001 18:47:03 +0100
References: [1]
Organization: Kanga.Nu
----- Original Message -----
From: "Veynom" <veynom@swcombine.com>
> I am the creator/conceptor whatever of the SW Combine -
> www.swcombine.com - a kind of MUD or a sim (mixing RPG & war-game)
> under development.
[...]
> PS: we could still use volunteers to help us (Java, php, VB).
I'm quite interested on how things work You're saying that you're
actually using a mix of PHP, Java and VB, but how does every
language take its part in the whole game? I've seen that you've got
an ActiveX client. Can you spare some technical comments about how
it interacts with the actual server?
--
c'ya!
Valerio Santinelli
tanis@mediacom.it
HateSeed Gaming Magazine http://www.hateseed.com/
My Lab http://tanis.hateseed.com/
In Flames Italia http://www.inflames.it/
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