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23033: RE: [MUD-Dev] Text Muds vs Graphical Muds

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From: Jeff Lindsey <Jeff@nextelligence.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 17 Jun 2002 08:56:37 -0400
Organization: Kanga.Nu
Philip wrote:

> To take off on a tangent from the ownership thread, if the major
> difference between graphical and text muds is personal preference,
> what accounts for the discrepency in their popularity.
 
> It seems to me that graphical muds have 1 to 2 orders of magnitude
> more players than even the most popular text muds (I can't think
> of a single text mud with even 1000 players). Is it better
> advertising, or perhaps that there are just more people who's
> preference is graphical over imaginative?

Both. While advertising would definitely boost text MUD populations,
I think current gamers have higher and higher expectations about how
games should look, and anything that doesn't meet them is seen as
"old" or inferior somehow.

-Jeff 
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