[Home] [Groups] - Message: [Prev in Group] [Next in Group]
18201: [MUD-Dev] [TECH] Abrash's book available online
[Full Header] [Plain Text]
From: Bruce <bruce@puremagic.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 07 Jun 2001 16:44:34 -0600
Organization: Kanga.Nu
Apparently, this has been around for a while, but I didn't know until
today. :)
http://www.ddj.com/articles/2001/0165/0165f/0165f.htm
-- begin quote --
Graphics Programming Black Book
by Michael Abrash
Michael Abrash's classic Graphics Programming Black Book is a
compilation of Michael's previous writings on assembly language and
graphics programming (including from his "Graphics Programming"
column in Dr. Dobb's Journal). Much of the focus of this book is on
profiling and code testing, as well as performance optimization. It
also explores much of the technology behind the Doom and Quake 3-D
games, and 3-D graphics problems such as texture mapping, hidden
surface removal, and the like. Thanks to Michael for making this
book available.
--- end quote ---
Enjoy,
- Bruce
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev