[Home] [Groups] - Message: [Prev in Group] [Next in Group]
3175: Re: [MUD-Dev] Re:
[Full Header] [Plain Text]
From: Richard Woolcock <KaVir@dial.pipex.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 21 Aug 1997 19:06:44 -0700
References: [1] [2] <-newest
Organization: Kanga.Nu
Caliban Tiresias Darklock wrote:
>
> mud-dev@null.net wrote:
> >
> > Here are some random thoughts/questions on the matter. Would liasons
> > be possible between PCs only or combination of PC/NPC?
>
> I just want to make one comment here.
>
> Do NOT under ANY circumstances build rape code into your game. It's just
> not an amusing option, and can have some serious repercussions for
> survivors of such incidents.
I agree completely with this. My system is player-to-player only, and
requires both people to type 'consent <partner>'. I have coded some
pretty horrific combat (people can get disembowelled, then stagger off
knowing its only so long before they either bleed to death, or their
entrails pour out...with a selection of options like this, combat is
not for the faint of heart), however there are some things I just would
never code. Interestingly my system is also male-to-female only.
> > I don't like the idea of
> > skill transference, but wealth and equipment are another matter.
> > Once play begins with the new character perhaps there are necessary
> > expenditures for the NPC parents if still living?
>
> Anyone for a 'borrow money from parents' subsystem, with attendant
> requirements that you go to dinner and write or visit more often? ;)
I agree that skills should not be 'transferred'...however there is no
reason why you couldn't bring up your son/daughter to follow in your
footsteps, thus they would be quite likely to have some of your skills.
KaVir.