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30552: Re: [MUD-Dev] Time debt
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From: Gin and tonic <ginandtonic@gmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 14 Aug 2004 12:03:30 -0600
References: [1]
Organization: Kanga.Nu
This sounds suspicously like a turn based system (not a bad thing).
Some thoughts:
- A player pays a monthly fee, give them that amount of time total
- Instead of a time debt, make it a time credit. IE you have
accumulated 30 hours of time credit (time logged off)
- Make the credit have some real time equivelant. Say 10 seconds
per hour. So if researching would take 10 hours, it will take 1
minute 40 seconds in game.
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