[Home] [Groups] - Message: [Prev in Group] [Next in Group]
30509: Re: [MUD-Dev] Better Communication [was: Better Combat]
[Full Header] [Plain Text]
From: cruise <cruise@casual-tempest.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 12 Aug 2004 09:39:10 +0000
References: [1] [2] [3] [4] [5] [6] [7] [8] <-newest
Organization: Kanga.Nu
Michael Hartman wrote:
> cruise wrote:
>> Michael Hartman wrote:
> Crypic didn't send us our telepones and pay our phone bills. They
> didn't set up your teamspeak server. Neither yours nor our method
> of improving interaction are part of the game of CoH. Cryptic/CoH
> do not get "credit" for this type of interaction.
So what? :P
My point was the communication problems are fundementally down to
technical issues rather than actual design problems - deliberate
downtimes to allow player communication being shoehorned into
gameplay, just because technically we don't have a better method of
communication than typing, doesn't strike me as a long term
solution.
Cryptic made a damn fun game - and if I want communication, I go
elsewhere. That does not strike me as an issue. But then, I'm not
playing the game for the socialisation. I don't play in pick-up
groups. I play with my group of RL friends, and that is it, so maybe
my outlook is different.
--
[ cruise / casual-tempest.net / transference.org ]
"quantam sufficit"
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev