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26140: Re: AC2 was RE: [MUD-Dev] Total Annilation of Downtime

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From: "Valerio Santinelli" <tanis@mediacom.it>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 19 Dec 2002 15:18:13 +0100
References: [1]
Organization: Kanga.Nu
Amanda Walker wrote:
> On 12/17/02 6:50 PM, Dave Rickey <daver@mythicentertainment.com>
> wrote:

>> Maybe someday we can do a Camelot expansion with ridable airborne
>> mounts, and have realistic terrain scales.

> Ooh.  Wyverns and Dragons and Rocs, Oh My!

> Now *that* could be fun.  Aerial dogfights in a medieval/fantasy
> millieu...  (Buying a Pern franchise for such a game could also be
> interesting).

> Or we could combine transportation and player housing.  Baba
> Yaga's house, for example.

That's fun. I know a guy who did make a walking house in Morrowind
by combining a house with that big insects used to transport your
character around. I won't be surprised to see something similar in
MMOGs, too :)

--
Valerio Santinelli
One Man Crew Gaming Community (http://www.onemancrew.org)
My Lab (http://tanis.hateseed.com)
HateSeed.com Founder (http://www.hateseed.com)
In Flames Italia Webmaster (http://www.inflames.it)



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