[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

21817: RE: [MUD-Dev] Writing a MUD Server in Visual Basic?

[Full Header] [Plain Text]
From: "Dan MacDonald" <danmac@windows.microsoft.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 13 Dec 2001 10:49:58 -0800
Organization: Kanga.Nu
>-----Original Message-----
> From: Matt Owen [mailto:MOwen@Channel4.co.uk]=20

> As it stands now. I have a fully working codebase, that can
> support 60 odd players (64 being the built in upper limit) with no
> noticeable lag on a 500Mhz Pentium 3

Got a public server up somewhere where we can try it ? :) I'm always
curious to test out other people implementations.

Dan
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev