[Home] [Groups] - Message: [Prev in Group] [Next in Group]
25807: Re: [MUD-Dev] Is database access a bottleneck?
[Full Header] [Plain Text]
From: Bruce Mitchener <bruce@cubik.org>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 13 Dec 2002 06:10:22 -0700
References: [1]
Organization: Kanga.Nu
Derek Licciardi wrote:
> The company that uses an enterprise level database within their
> game has advantages that the home grown databases or MySQL simply
> cannot match. How does datawarehousing techniques used to
> correlate and serve mobs with meaningful AI sound? Could we
> implement more robust NPCs using databases? I think so.(Each NPC
> could have access to megs of supporting data instead of a few Ks
> worth)
Derek,
Feel like providing some concrete examples of things that you might
do with a solid decision support system and datawarehousing
techniques? Concrete examples are much more interesting to discuss.
- Bruce
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev