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26468: RE: Brand Loyalty (was Re: [MUD-Dev] Requirements for MM(wasComplexities of MMOG Servers))
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From: Sasha Hart <hart.s@attbi.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 16 Jan 2003 05:12:31 -0800
References: [1]
Organization: Kanga.Nu
[Damion Schubert]
> I'd love to hear more ideas from you guys on ways that demodom
> could be achieved.
The way Achaea's marketing goes, the non-paying players are
encouraged to pay by hanging around the paying ones with advantage.
Certainly the paying customers aren't crying in their milk about the
non-paying players.
YMMV, as the business model is fundamentally different.
Sasha
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