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24464: [MUD-Dev] Completed Article Series at Skotos
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From: Shannon Appelcline <shannona@skotos.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 05 Jul 2002 16:53:40 -0700
Organization: Kanga.Nu
Two long series of articles have just concluded over at the Skotos
Articles area, one on parser engineering, the other on genre game
design.
NOTES FROM THE DAWN OF TIME
===========================
by Richard Bartle
PARSING. Richard's second series of articles is a lengthy engineer's
look at parsing for text games. It's quite in-depth.
Notes from the Dawn of Time
http://www.skotos.net/articles/DAWNOF.shtml
* Notes # 9: "Introduction to Parsing" -
http://www.skotos.net/articles/dawnof09.shtml
* Notes #10: "The Stages of Parsing" -
http://www.skotos.net/articles/dawnof10.shtml
* Notes #11: "Lexical Analysis"
http://www.skotos.net/articles/dawnof11.shtml
* Notes #12: "Grammar"
http://www.skotos.net/articles/dawnof12.shtml
* Notes #13: "Parsing"
http://www.skotos.net/articles/dawnof13.shtml
* Notes #14: "Algorithms for Parsing"
http://www.skotos.net/articles/dawnof14.shtml
* Notes #15: "Backtracking"
http://www.skotos.net/articles/dawnof15.shtml
* Notes #16: "Backtracking that Works"
http://www.skotos.net/articles/dawnof16.shtml
* Notes #17: "Token Stream Management"
http://www.skotos.net/articles/dawnof17.shtml
* Notes #18: "The Parse Tree"
http://www.skotos.net/articles/dawnof18.shtml
* Notes #19: "The Binder"
http://www.skotos.net/articles/dawnof19.shtml
* Notes #20: "Binding Noun Phrases"
http://www.skotos.net/articles/dawnof20.shtml
* Notes #21: "Lightening the Load"
http://www.skotos.net/articles/dawnof21.shtml
* Notes #22: "A Complete Example"
http://www.skotos.net/articles/dawnof22.shtml
Starting a week from Wednesday, Richard's *next* series will begin,
on Mobile AI.
BUILDING STORIES, TELLING GAMES
===============================
by Travis S. Casey
EXPLORING GENRES. Travis' recently completed series is all about
genres and how they can be used in on-line games. I personally found
this one as interesting for its discussion of genre as for the game
design perspective.
Building Stories, Telling Games
http://www.skotos.net/articles/BSTG.shtml
* BSTG #23: "Exploring Genres"
http://www.skotos.net/articles/BSTG_23.shtml
* BSTG #24: "Fantasy"
http://www.skotos.net/articles/BSTG_24.shtml
* BSTG #25: "Fantasy, Part Two"
http://www.skotos.net/articles/BSTG_25.shtml
* BSTG #26: "Fantasy, Part Three"
http://www.skotos.net/articles/BSTG_26.shtml
* BSTG #28: "Science Fiction"
http://www.skotos.net/articles/BSTG_28.shtml
* BSTG #29: "Science Fiction vs. Science Fantasy"
http://www.skotos.net/articles/BSTG_29.shtml
* BSTG #30: "Horror"
http://www.skotos.net/articles/BSTG_30.shtml
* BSTG #31: "Horror, Part Two: Fear Itself"
http://www.skotos.net/articles/BSTG_31.shtml
* BSTG #32: "Metagenres & Stances"
http://www.skotos.net/articles/BSTG_32.shtml
* BSTG #33: "Serious Talk about Comedy"
http://www.skotos.net/articles/BSTG_33.shtml
* BSTG #34: "There's Something Funny Going On Here"
http://www.skotos.net/articles/BSTG_34.shtml
* BSTG #35: "Romance"
http://www.skotos.net/articles/BSTG_35.shtml
* BSTG #36: "Mystery & Suspense"
http://www.skotos.net/articles/BSTG_36.shtml
* BSTG #37: "Suspense, Conspiracy & Closing Thoughts"
http://www.skotos.net/articles/BSTG_37.shtml
Travis' series continues on two weeks from today, though I don't
know what the next topic is.
Shannon
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