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27244: [MUD-Dev] MUD codebases

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From: "Chris Saik" <dragonoflogic@hotmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 01 May 2003 09:27:13 -0400
Organization: Kanga.Nu
Hello,

I am a fairly adept C/C++ programmer, but have never worked on a MUD
before. I would like to know your opinions on which codebase is the
easiest to learn and modify.

I prefer a codebase that's very flexible -- i.e. easy to make
adjustments to class, race, and skill selections.  Also one that can
accomodate almost any type of genre... from cyberpunk to medieval.

Any advice?
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