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25852: Re: [MUD-Dev] Requirements for MM (was Complexities of MMOG Servers)

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From: Martin Bassie <martin@lyrastudios.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 14 Dec 2002 22:59:13 +0100
References: [1] [2] <-newest
Organization: Kanga.Nu
On Sat, Dec 14, 2002 at 02:12:20AM -0700, Christopher Kohnert wrote:
> On Fri, 2002-12-13 at 16:05, Amanda Walker wrote:
 
>> I wouldn't call a single-system server an MMOG, just an MOG.
 
> Out of curiosity, what is the general consensus on the minimum
> requirements to get that lovely double-M? Is there one?

Personally, I'd think the second M refers to the number of players
supported by or playing the game (in a shared realm), rather than
the number of systems required to successfully run the game
servers. As to what the minimum number of players would _make_ a
"Massive" MOG, I'm not sure it's ever been defined. It's probably a
shady area between 500 and 10,000.

-Martin

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