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30892: Re: [MUD-Dev] Removing the almighty experience point...

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From: Devin Smoth <devin.smoth@gmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 16 Sep 2004 11:41:05 -0800
References: [1] [2] <-newest
Organization: Kanga.Nu
I think that you are right. It would have to have that dynamic
system of quests. That would perhaps take away the fun of replaying
the game once you have gotten to the top and want a new
character. The game would be very predictable.

--
--Devin Smoth--
http://exlant.forumflash.com
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