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27321: Re: [MUD-Dev] UDP vs TCP for MUD/MMORPG project.

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From: Amanda Walker <amanda@alfar.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 15 May 2003 23:07:11 -0400
References: [1]
Organization: Kanga.Nu
On Sunday, May 11, 2003, at 10:45  PM, William wrote:

> The end result is that you are just transforming UDP into TCP, and
> what you save in terms of system resources, you will pay for in
> code complexity.

Not necessarily.  TCP provides one set of guarantees, but it's not
the only reliable transport protocol out there.  RTP, for example,
is much better suited for real-time streaming data (audio, video,
game state, etc.).

<insert reference to past Mud-Dev dead horse beating on this issue
;-)>

Amanda Walker


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