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14403: Re: [MUD-Dev] Are eBay sales more than just a fad?
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From: Matthew Mihaly <the_logos@achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 13 Sep 2000 16:29:43 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Tue, 12 Sep 2000, Timothy Dang wrote:
> There's many other ways to make the selling of items still profitable, but
> inoffensive. As I gather, Simutronics has a history of selling events,
> such as weddings. They can justify this partially by the truly increased
> admin costs, and also because it's a special thing which doesn't tip the
> balance of power. Achaea (sorry, never sure if I spell that right) sells
> items, but as I understand (Matt, is this right?) those items are never
> enough to significantly alter the balance of power, and are identifiable
> as bought items rather than in-game-acquired items.
That is correct. The items are easily identifiable as bought items, and
they are not powerful enough to make you an Uber-character (though if you
spend a few thousand on items, you are definitely going to be more
powerful than the average person with your skills and level. The
cumulative effect is definitely there.)
--matt
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