[Home] [Groups] - Message: [Prev in Group] [Next in Group]
1576: Re: [MUD-Dev] RP thesis...
[Full Header] [Plain Text]
From: clawrenc@cup.hp.com
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 20 May 97 18:22:01 -0700
References: [1]
Organization: Kanga.Nu
In <Pine.LNX.3.96.970519170804.777L-100000@mpc.dyn.ml.org>, on
05/19/97
at 07:59 PM, Matt Chatterley <root@mpc.dyn.ml.org> said:
>Yeah, this is an excellent case example. Alchohol will largely
>increase healing rate (metabolism for all intents/purposes) as well
>as providing another 'morale' booster for the troops (it's a good
>thing for friends to have a pint together in the ideal warm and homey
>inn type environment).
Ignoring the obvious political incorectnesses (drinking alcohol for
health), there's an implicit level of social engineering going on here
which states that certain *social* environments are of necessity
beneficial for the physical health of the player. Do you really want
to do that with all of its side implications?
--
J C Lawrence Internet: claw@null.net
(Contractor) Internet: coder@ibm.net
---------------(*) Internet: clawrenc@cup.hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...