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13508: Re: [MUD-Dev] Simpson's "In-Game Economics of UO"

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From: Caliban Tiresias Darklock <caliban@darklock.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 28 Apr 2000 14:54:12 -0700
References: [1]
Organization: Kanga.Nu
Paul Schwanz - Enterprise Services wrote:
> 
> Or perhaps give the gamer the choice to have the
> character remain in game or not.

I love the way little offhand remarks can spark big things. This is
among the coolest simple ideas I've seen. I'm going to steal it and play
with it a little, and see if it flies theoretically.



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