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27126: RE: Re[2]: [MUD-Dev] D&D vs. MMORPG "complexity"

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From: Bad Mojo <mojo@rps.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 11 Apr 2003 15:42:19 -0400 (EDT)
References: [1]
Organization: Kanga.Nu
On Wed, 9 Apr 2003, Freeman, Jeff wrote:

> I'm just about positive that NWN shipped with Gnolls.

Gnolls were added in the 1.28 patch. Not in the initial release.

  http://nwn.bioware.com/support/patchdetails.html

> Kobolds were absent.  That was remarkable not because it indicated
> a lack of creature variety, but because, well, it's
> D&D... C'mon... Kobolds!  It's like making a D&D game with no
> Orcs.

It's not like they didn't include dragons. 

--
Bad Mojo
MojoZilla <http://www.rps.net/mojo>
--
"The purpose of writing is to inflate weak ideas, obscure pure
reasoning, and inhibit clarity. With a little practice, writing
can be an intimidating and impenetrable fog!"
   --- Bill Watterson's Calvin from "Calvin & Hobbes"


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