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8352: [MUD-Dev] Re: Trusting the Client (Re: Laws of Online World Design)

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From: J C Lawrence <claw@under.engr.sgi.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 14 Oct 1998 10:29:26 -0700
References: [1]
Organization: Kanga.Nu
On Tue, 13 Oct 1998 19:41:40 -0600 
Chris Gray<cg@ami-cg.GraySage.Edmonton.AB.CA> wrote:

> [J C Lawrence:]
>> 3) Data I don't care if its correct or not.

>> Examples of each:

>> #3 Predictive data from clients, or data from clients that
>> doesn't directly affect world state (eg SAY, TELL).

> Only if no NPC hears what is spoken and acts on it. E.g.

>     tell packrat to kill Chris

<ponder>

I fail to see how this is a compromise outside of the case where the
claimed originator of the command is forged (already caught by
simple veracity checking -- commands for characters can only
originate from clients representing those characters).

--
J C Lawrence                               Internet: claw@null.net
(Contractor)                               Internet: coder@ibm.net
---------(*)                     Internet: claw@under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...