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1675: Re: [MUD-Dev] Languages
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From: "Caliban Tiresias Darklock" <caliban@darklock.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 24 May 1997 20:31:34 GMT
References: [1]
Organization: Kanga.Nu
On Sat, 24 May 1997 11:38:11 PST8PDT, clawrenc@cup.hp.com wrote:
>In <338c1fce.16025866@relay.mnsinc.com>, on 05/23/97
> at 09:48 AM, caliban@darklock.com (Caliban Tiresias Darklock) said:
>
>>The problem I see in projects built using proper OOP in C++ is that
>>the same data is validated over... and over... and over... and
>>over... because none of the objects can make any assumptions about
>>the others, so they can't ever take for granted that someone else has
>>validated the data. If they did, they'd break the whole reuse thing.
>
>Actually that's what I've been doing with stratight C and procedural
>programming for years. I've always been a big fan of heavy sanity
>checking. Then OOP came along and made it de rigeuer.
I do heavy sanity checking on input. Once. Then I know it's sane. It's
really not likely to go apeshit over the course of the program.
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