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21905: Re: [MUD-Dev] [TECH] algorithm request

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From: "William Murdick" <osiris@arkansas.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 20 Dec 2001 06:51:36 -0600
References: [1]
Organization: Kanga.Nu
----- Original Message -----
From: "Malcolm Tester II" <malcolm.tester@planetcad.com>

> I could use a little help with some math, if someone would be so
> inclined.  I need a good way to shell out experience for combat,
> and I'm having a little difficulty coming up with a good way.

Malcolm,

MERC2 mud codebases use this method where the more you kill a
certain type of creature the less you get. You might consider
checking that codebase out for an alternative point of view.

- William
www.thickmud.com

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