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25973: Re: [MUD-Dev] Requirements for MM (was Complexities of MMOG Servers)

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From: "Dubious Advocate" <dubiousadvocate@hotmail.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 17 Dec 2002 06:23:17 -0600
References: [1]
Organization: Kanga.Nu
"Jessica Mulligan" <jessica@mm3d.com> wrote:

> Part of the definition we came up with then was the capability to
> support a minimum of 125 simultaneous players in the same world
> instance (server).  It was done that way to separate the field
> from Retail Hybrids such as Counterstrike, Quake, et al, which
> have online play but can generally support less than 64
> simultaneous players on a server.

Under this definition a UO emu like POL or RunUO are MMOGs.

I like the current categorized system.  Please consider an explicit
category for player-managed worlds, or perhaps instead add the
distinction as a qualifier.  NWN would be the ancestral enrollee.

-----
Dave Scheffer
"Questions are a burden to others, answers a prison for oneself"


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