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20557: Re[4]: [MUD-Dev] d20

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From: Travis Casey <efindel@earthlink.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 14 Aug 2001 10:26:56 -0400
References: [1]
Organization: Kanga.Nu
Monday, August 06, 2001, 8:00:27 PM, maddog@best.com wrote:

> I am still not convinced that D20 is the ultimate game mechanics
> for computer-based (or should i say "mediated"?) fantasy
> role-playing.  Do you guys think so? I did spend 4 nanoseconds on
> a translator for D20 to D200.

I definitely don't think so -- I've said here many times that, while
I do believe that there's a lot of good ideas to be drawn from paper
RPGs, there are major differences in the conditions the two sorts of
systems have to operate under, so simply copying a paper RPG system
is not a great idea.

--
Travis Casey
efindel@earthlink.net

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