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25985: Re: [MUD-Dev] Requirements for MM (was Complexities ofMMOGServers)
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From: "Travis Nixon" <tnixon@avalanchesoftware.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 17 Dec 2002 11:12:36 -0700
References: [1]
Organization: Kanga.Nu
Ted L. Chen wrote:
> Not picking on Brian per se.. (he's just unfortunate to have the
> last message on this thread so far), but why does 'M'assive have
> to deal with the number of players? It's probably been brought up
> before by someone else, but can't the massive refer to the size of
> the world that's actively being simulated?
Er, because as far as I'm aware, the acronym stands for Massively
Multiplayer, not Massive Multiplayer.
:)
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