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19730: Re: Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World Full of Wheel-Makers

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From: Bruce <bruce@puremagic.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 23 May 2001 21:55:26 -0600
References: [1]
Organization: Kanga.Nu
Daniel.Harman@barclayscapital.com wrote:

> Then again, last I heard, scene graphs weren't considered optimal
> enough to really base a game on them. Be nice if they were though :)

For whatever it is worth, NDL's NetImmerse engine (used by Dark Ages
of Camelot) is a scene graph engine.

  - Bruce

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