[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

26820: RE: [MUD-Dev] Justification for audit trails in guilds?

[Full Header] [Plain Text]
From: "Marc Fielding" <fielding@computer.org>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 17 Feb 2003 00:15:33 -0800
References: [1]
Organization: Kanga.Nu
[ Matt Mihaly ]

> We actually intentionally left open the possibility of corruption
> in guild and city leaders, because corruption is fun and can make
> for some good roleplaying.

Fair enough. However, if you're going to allow a
complexity-increasing play strategy, shouldn't you also implement
its countermeasure (here, the ability for guild members to audit
guild holdings) in the interest of balance?

-Marc






_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev