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8198: [MUD-Dev] Re: Storytelling vs. Simulationist (Was Re: Room de scriptions)
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From: James Wilson <jwilson@rochester.rr.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 3 Oct 1998 13:29:38 -0400
References: [1]
Organization: Kanga.Nu
On Sat, 03 Oct 1998, Koster, Raph wrote:
>Missed this the first time around--but in any case--there's no question
>that you can get by with less admins. There are MANY systems out there
>for story generation and quest management... just damn few are in muds.
>Plenty of "quest engines" and "storytelling engines" have been
>designed--heck, I've designed three myself.
can you give some details?
James