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28109: [MUD-Dev] Grief teaching? (Was: Re: Why doesn't Lineage count as the most popular MMOG ever?)

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From: ghovs <ghovs@plex.nl>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 09 Sep 2003 13:59:22 +0200
References: [1]
Organization: Kanga.Nu
burra@alum.rpi.edu wrote:
> From: Chris Holko

>> Actually would not EQ be the first here? You can learn other
>> languages from other players. While crude it did work that way. I
>> am not sure about UO, been so long since I played that game but I
>> thought they had a similar dynamic for skills. SWG may be more
>> direct, but similarities exist.

> UO originally did have 'learn by watching', which was kind of a
> passive version of being taught. Problem was you didn't have a
> choice but to learn, which led to grief teaching and the system
> being disabled.

In my personal, dreadfully limited experience, one of the biggest
barriers you struggle to overcome in a MUD/MMORPG is to acquire new
skills.

How can one be grief-taught? I know I experienced it in school --
but in this context?

rgds,
ghovs
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