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10271: Re: [MUD-Dev] Text Parsing

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From: Marc Hernandez <marc@ias.jb.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 31 May 1999 23:23:52 -0700 (PDT)
References: [1]
Organization: Kanga.Nu
On Tue, 1 Jun 1999, Mik Clarke wrote:

> 
> 
> Chris Gray wrote:
> 
> > It doesn't have
> > to learn from its experience, it doesn't have to build plans to
> > accomplish things, etc. Things like that would be nice, but they won't
> > make or break a MUD
> 
> Hmmm. I'm not sure I like the idea of the command parser plotting against
> me... ;) ;) ;)

	H95/100> look
	You are in a small pod used to maintain the ship.  There are
	indicator lights all around.  Out the rear window you see the
	opening to the airlock.
	H95/100> say 'I need to become a wizard HAL'
	Hal responds, 'I'm sorry, I can't do that Dave.'
	H95/100> set 'rm -rf data/*' 25
	Tick
	Tick
	Tick
	Crash!
	Wizard mode active.
	H25/100> set 'dave = starchild'

Marc Hernandez
5 billion neurons can't be wrong.



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