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2056: Re: [MUD-Dev] Character evolution
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From: clawrenc@cup.hp.com
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 04 Sep 97 14:22:39 -0700
References: [1]
Organization: Kanga.Nu
In
<Pine.BSF.3.95q.970831120807.7028B-100000@eternal.eternal-city.com>,
on 08/31/97 at 11:27 AM, The Eternal City
<eternal@eternal.eternal-city.com> said:
>On Sun, 31 Aug 1997 coder@ibm.net wrote:
>> Of all the membership of this list, other than myself and Nathan, are
>> there __ANY__ not doing a fairly standard variation on a fantasy
>> world?
>
>I don't know if this qualifies for avoiding your definition of
>'fairly standard variation', but we are doing a fantasy world based
>on ancient (Republican) Rome (the game is called The Eternal City).
I'm curious as to the extent of your approach. What is the core of
your interest in that period for the game? What are the base
mechanics which you think will provoke interest?
--
J C Lawrence Internet: claw@null.net
(Contractor) Internet: coder@ibm.net
---------------(*) Internet: clawrenc@cup.hp.com
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