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3400: Re: [MUD-Dev] New topic: AI and NPCs

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From: Jeff Kesselman <jeffk@tenetwork.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 31 Aug 1997 12:48:34 -0700
References: [1]
Organization: Kanga.Nu
At 09:35 AM 8/31/97 PST8PDT,coder@ibm wrote:
>
>On 27/08/97 at 09:17 AM, Caliban Tiresias Darklock
><caliban@darklock.com> said:
>
>>Has anyone managed to implement something resembling tactical
>>intellect in MUD mobs? 

Thsi is my prejudice but whenever Im faced with a subejct liek this OI
first go back to traditional gaming to see what has already been invented.

Im currently reading the AD&D Battelsystem, a minatures system.
Inetrestingly there are standard kdisn of "formatiosn" in this game that
eahc have certain numerical advantages and disadvantages...

JK

Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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