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10333: Re: [MUD-Dev] Text Parsing

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From: Caliban Tiresias Darklock <caliban@darklock.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 02 Jun 1999 21:54:57 -0700
References: [1]
Organization: Kanga.Nu
On 09:15 PM 6/2/99 -0700, I personally witnessed Ben Greear jumping up to say:
>Chris Gray wrote:
>
>When you start depending too heavily
>on correctly built worlds/objects, you are liable to get into situations
>where an innocent mistake in building makes it almost impossible to interact
>with an entity.

I recall once seeing "An evil-looking metal talon" lying around on a MUD
after defeating some monster or other. So I tried "get evil". Nope... "get
metal". Nope... "get talon". Nope... ahh, screw it. "get all": "You pick up
the demon claw". Sure enough, "drop demon" dropped it; "get claw" picked it
up. 

And you thought "find the verb" was bad? Try "find the noun" sometime. ;)

-----
| Caliban Tiresias Darklock            caliban@darklock.com 
| Darklock Communications          http://www.darklock.com/ 
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| 774577496C6C6E457645727355626D4974H       -=CABAL::3146=- 


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