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11951: Re: [MUD-Dev] Fair/Unfair? Scenarios (fwd)

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From: Matthew Mihaly <diablo@best.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 8 Dec 1999 16:00:44 -0800 (PST)
References: [1]
Organization: Kanga.Nu
On Wed, 8 Dec 1999, Dundee wrote:

> Matthew Mihaly <diablo@best.com> wrote: 
> > Unless you are in a permadeath game, getting trapped in a death trap does
> > not entail not surviving. It's simply a setback (either minor or major),
> > and players quickly realize this. 
> 

<stuff snipped about being trapped with no way out on some mud, while a
newbie>

Yes, I agree, that's very poor.
--matt




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