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12709: RE: [MUD-Dev] MUD timeline

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From: Hans-Henrik Staerfeldt <hhs@cbs.dtu.dk>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 7 Mar 2000 12:49:09 +0100 (MET)
References: [1]
Organization: Kanga.Nu
On Mon, 6 Mar 2000, Koster, Raph wrote:
>=20
> > -----Original Message-----
> > From: Daniel James [mailto:dan@sensei.co.uk]
> > Sent: Sunday, March 05, 2000 5:09 PM
> > To: mud-dev@kanga.nu
> > Subject: FW: [MUD-Dev] MUD timeline
> >=20
> > Blatant plug (though I am no longer associated with its
> > operation); in 1994 Avalon went onto the Internet (after
> > operating since 1990 with modems and 'host-play' terminals
> > in the UK). This is noteworthy, aside from any innovations
> > in Avalon's gameplay, because I think we were the first=20
> > commercial MUD on the Internet. We certainly got flamed=20
> > as if we were.=20
>=20
> Looks like Valhalla, an LPMud, beat you to that distinction in 1992. :)
> (Source: Lauren Burka)
>=20
> -Raph

I must be plainly honest (although i'd love it if we were 'first').
I'm in luck, since i save all my mail......
Valhalla started development about 1992, but started going commercial
in late 1993/ beginning 1994 on dial-up hosts, and i think on internet=20
about mar/apr 1996, when Michael Seifert moved to the US. If Avalon or=20
LPMud went commercial on the internet before this, they'd be before=20
us :-).

Hans Henrik St=E6rfeldt   |    bombman@diku.dk    | work:  hhs@cbs.dtu.dk=
      |
address:                |___  +45 40383492    __|__       +45 45252425   =
  __|
 Dybendalsvej 74 2. th, | Scientific programmer at Center for Biological =
    |
 2720 Vanl=F8se, Danmark. |  Sequence Analysis, Technical University of D=
enmark|








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