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13963: RE: Backstory (was RE: [MUD-Dev] New poll)

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From: "Raph Koster" <rkoster@austin.rr.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 10 Jun 2000 14:18:02 -0500
References: [1]
Organization: Kanga.Nu
> -----Original Message-----
> From: mud-dev-admin@kanga.nu [mailto:mud-dev-admin@kanga.nu]On Behalf Of
> Zak Jarvis
> Sent: Saturday, June 10, 2000 1:32 PM
> To: mud-dev@kanga.nu
> Subject: RE: Backstory (was RE: [MUD-Dev] New poll)
>
> Agreed, as Lee Sheldon has complained, most of the stories in games are
> conceived by coders, [snip] On the other hand there *are* notable
> counter examples. Personally, I found the storytelling used in
> Half Life to be quite effective and fun.

Half-Life's story was written by Marc Laidlaw, an experienced SF writer. If
you check in the locker at the beginning of the game, you'll find some of
his books amongst your character's personal belongings.

-Raph




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