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16490: RE: [MUD-Dev] New Bartle article

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From: Brian Hook <bwh@wksoftware.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 08 Mar 2001 02:54:02 -0800
References: [1]
Organization: Kanga.Nu
At 11:04 AM 3/7/01 +0000, matt wrote:

> Quite right. Permadeath should have no real effect on a 'pure'
> roleplayer, as pure roleplaying is about the process of playing the
> role and the enjoyment gained from simply acting, not about some
> goal like keeping your character alive.

This seems a bit extreme.  It's analogous to the old "a debater should
be able to debate a topic that they don't believe in", which isn't
entirely true.

Some people role play specific characters or alter-egos.  They invest
huge amounts of time creating and detailing their characters -- quite
possibly more time is spent on this than actually playing the
character! -- and the thought of permadeath isn't going to be
appealing with that amount of emotional investment.

Brian

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