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16896: RE: [MUD-Dev] Movies bigger than games? (was Re: Digital Property Law)
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From: Matt Mihaly <the_logos@www.achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 30 Mar 2001 19:33:58 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Fri, 30 Mar 2001, John Buehler wrote:
> As much as I abhor merchandising as it only adds to the landfills of
> the world, how about incorporating merchandising into the game
> software? Not as part of the game experience, but as a
> roughly-integrated adjunct. Following my 'adventure park' approach
> to presenting the game entry experience, have a point where the
> player can visit the curio shop and buy a raytraced version of your
> character in the game setting of your choice. Or, if we want to add
> to the landfills, a Cazic-Thule doll that says "You shall not escape
> me". E-commerce to mimic normal commerce.
I like it!
--matt
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