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17774: Re: [MUD-Dev] Interesting EQ rant (very long quote)

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From: <the_logos@www.achaea.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 23 Feb 2001 06:56:31 +0000 (GMT)
References: [1]
Organization: Kanga.Nu
On Thu, 22 Feb 2001, J C Lawrence wrote:

> On Fri, 23 Feb 2001 05:07:53 +0000 (GMT) 
> the logos <the_logos@www.achaea.com> wrote:
 
>> Erm, other people are the _whole point_ of multiplayer games. If
>> you want to pretend they don't exist, why not just play a
>> one-player game instead?
 
> Therea re many reasons to play multi-player games, several of which
> don't actually enclude an inter-personal interaction.  Other players
> provide targets, skilled AI opponents, an active/unprdictable
> environment filled with change and adaption, etc.

You have to interact with someone for them to be a target. As for
things like an active/unpredictable environment, that's not inherent
to multiplayer games.

> There are a great many people who solo play in multi-player games,
> but will only do that when other players are present in numbers.
> They don't want to participate in the multi-player aspects, but they
> do want the second order benefits of having other players active in
> the environment.

I don't buy that. You're telling me that there are people who play
MUDs who _never_ interact with other players?

--matt

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