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17789: Re: [MUD-Dev] Persistent Worlds
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From: J C Lawrence <claw@kanga.nu>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 22 Feb 2001 23:54:35 -0800
References: [1]
Organization: Kanga.Nu
On Fri, 23 Feb 2001 02:22:51 -0500
Jon Lambert <tychomud@ix.netcom.com> wrote:
> J C Lawrence wrote:
>> Jon Lambert <tychomud@ix.netcom.com> wrote:
> Hmmm... maybe if I did set up all those triggers and stopped
> trying to read it, enjoy it and respond manually, I could go fix
> myself a sandwich, read the newspaper and only come back to the
> console when it pages me that Tiamat is dead. I would then have a
> better baseline in undertanding why some consider roleplaying to
> require too much effort, intensity and player attention.
> *snicker*
It is at this point, as a self-admitted GoP'er and card carrying
member of GoPers Anonymous ("Yes, I'm a GoP'er and this is my
story"), that I note that my preferred MUD client is simple, raw,
telnet.
I guess my goal selection is just a mite atypical.
--
J C Lawrence claw@kanga.nu
---------(*) http://www.kanga.nu/~claw/
--=| A man is as sane as he is dangerous to his environment |=--
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