[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

1859: Re: [MUD-Dev] Alright... IF your gonan do DESIESE...

[Full Header] [Plain Text]
From: Jeff Kesselman <jeffk@tenetwork.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 28 May 1997 12:28:18 -0700
Organization: Kanga.Nu
At 11:00 PM 5/27/97 PST8PDT, you wrote:
>  However, I'm curious -
>has anyone come up with a way to make puzzles be randomly solvable 

The Indiana Jones and the Last Crusade graphic adventure had sonmething
liek this... it was a logic game with 3 6 side objects of which coudl
rotate pairs at a time. it would randomly set the star tstate and you had
to get it to a known end state.

The problem with this is that, while the exact moves aren't wroite
learnable, there ARE a set of techniquers, kind of liek a rubrik's cube
9another good example).  Once you knwo the etchniques it is quickly
solveable from ANY position... so its only a "random puzzle" ina very
primative sense.  

Ultimately anything that takes logic, once you figure otu the logic of the
puzzle, that 90% of it.

JK