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18902: RE: [MUD-Dev] TECH: Flash Crowds and overflow control

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From: "Koster, Raph" <rkoster@verant.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 18 Apr 2001 06:59:47 -0700
Organization: Kanga.Nu
> From: Vincent Archer
> According to Marc Bowden:
 
>> Not to display my ignorance, but what is a 'portal storm'?
 
> A mechanism for crowd control in AC. If there are too many people
> congregating within a volume, a "portal storm" started (swirly
> effects clustering on characters). If you stayed, eventually, the
> portal storm began in earnest, and the oldest characters in the area
> were grabbed and "portaled" (teleported) to a random location
> adjacent to the area.

UO had the samne effect, except it was called a "teleport storm." I
believe it took a significantly larger number of players to cause it
to happent, though, since they are very infrequent--only times I
remember seeing them were during big events.

-Raph
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