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19024: Re: [MUD-Dev] Re: TECH: Distributed Muds

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From: Caliban Tiresias Darklock <caliban@darklock.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 26 Apr 2001 21:22:26 -0700
References: [1] [2] <-newest
Organization: Kanga.Nu
On Thu, 26 Apr 2001 22:52:03 -0400, "Derek Snider" <derek@idirect.com>
wrote:

> Why not use select() to delay?  

Because select() is not a delay function. It's a network I/O function.
If you are not doing network I/O, use a different function -- sleep()
comes to mind.

It's a religious issue, though.

> Realms of Despair has handled well over 700 players without any load
> on the machine.

I sort of miss Realms. It was a cool place... just got tired of it for
a while, accidentally let my character get purged, then didn't want to
start over. Fond memories. :)

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