[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

20559: RE: [MUD-Dev] TECH: programming languages (was: Re: TECH: STL / H eaps, etc.)

[Full Header] [Plain Text]
From: Daniel.Harman@barclayscapital.com
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 15 Aug 2001 11:12:32 +0100
Organization: Kanga.Nu
> -----Original Message-----
> From: Brian Hook [mailto:bwh@wksoftware.com]

> What is particularly amazing is that the object frameworks and
> language used by NeXT over ten years ago is STILL better than the
> most commonly deployed frameworks and languages in use today (MFC,
> C++, STL, Java, AWT, Swing).

Have you looked at the .NET beta 2 stuff? I've not looked at the
WinForms/GUI bits but the rest of it strikes me as nice for tool
development. The only thing that puzzles me using two different
techs for the game and the tools is if you want to share your
rendering engine between the two.

_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev