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20729: Re: [MUD-Dev] Mining the SW:G Forums

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From: Trump <trump@vividvideo.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 5 Sep 2001 09:43:53 -0700
References: [1]
Organization: Kanga.Nu
On Friday 31 August 2001 04:57 pm, Eric L. Rhea wrote:

> This data shows the result of 358 responses to the question of
> "What are the good and bad of EQ"?

I'm surprised there are no answers of "Challenging."

IMO the main reason for the success of EQ is that it is always
difficult, and instead of getting easier as you advance, it gets
exponentially harder.

It's the only game I've ever played where it was much easier to kill
players than AI.

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