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21647: Re: [MUD-Dev] Historic lessons on fluid identity

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From: Marc Bowden <ryumo@merit.edu>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 04 Oct 2001 10:41:47 -0400
References: [1]
Organization: Kanga.Nu
--On Monday, October 1, 2001 5:43 AM +0000 Matt Mihaly 
<the_logos@achaea.com> wrote:

> If you want to ensure near-absolute safety of your players, just
> don't allow them to ever damage each other in any way.

Do so, and I guarantee that the players who are prone to this
behavior will quickly re-define "damage each other."

--
Marc Bowden - Soulsinger         Dreamshadow:The Legacy of the Three
  ryumo@merit.edu                                 206.246.120.2 3333

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