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22919: Re: [MUD-Dev] Breaking down the walls

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From: "Zach Collins {Siege}" <zcollins@seidata.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 13 Jun 2002 03:21:18 -0400 (EDT)
References: [1]
Organization: Kanga.Nu
On Thu, 13 Jun 2002, Matt Chatterley wrote:

> Heh. True. How common are custom clients these days? I've always
> prefered to just be able to log into a game through my standard
> telnet client and check it out before having to download and
> install anything (mind you, in those days, I was still using a
> modem.. now bandwidth is not an issue, really).

In my case it's not bandwidth (little of it that I have), it's that
I don't want to compromise the stability and security of my
computer, or that I don't want to pay a fee on top of my ISP usage
to play online.

--
Zach Collins (Siege)

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