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24220: Re: [MUD-Dev] Re: The Future of MMOGs... what\'s next?

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From: "Sean Kelly" <sean@ffwd.cx>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 29 Jun 2002 09:05:35 -0700
References: [1]
Organization: Kanga.Nu
From: "Koster, Raph" <rkoster@soe.sony.com>
> From: Jeff Freeman
>> burra@alum.rpi.edu wrote:

>   I wanted to release a suite of tools for UO.

If I remember, there were 2 fully functional UO server platforms
created by customers who had reverse engineered the protocols.  It's
too bad that EA didn't go for the idea.

>   Then I wanted to make it so ...

And players would have gone crazy for it.

> The execs wouldn't go for it...

I was kind of hoping BioWare would put up an official player vault
to facilitate this...  along with a few web boards specifically for
organizing games, helping server owners interact, etc.  Still, I
think NWN has a fantastic chance of becoming the game UO could have
been.  Better late than never.


Sean

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