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24507: RE: [MUD-Dev] narrative
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From: "Brandon J. Van Every" <vanevery@3DProgrammer.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 7 Aug 2002 01:44:37 -0700
References: [1]
Organization: Kanga.Nu
Bruce Mitchener wrote:
> For the storytelling people out there ... What would you like to
> see in a system to help you tell your stories? What sorts of
> stories would you like to tell in a multiplayer environment that
> the technology doesn't make easy enough to do today?
This may sound like chops busting, but I can honestly only reflect
on my experiences running freeform PBEM RPG games for periods of 1.5
months fulltime at 7 different times from 1998..2001. The core
issues are: I would like to deal with only 5 players max including
myself. I would like those players to be inherently talented
writers and actors. I would like them to all have the same level of
energy for content production. I would like them to be in a similar
ballpark of authorial goals.
I do not see that a technology can ever resolve these issues. I
believe if you want it done right, you gotta do it yourself. If I
gotta do it myself, I don't need an AI technology.
Cheers, www.3DProgrammer.com
Brandon Van Every Seattle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.
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