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25306: RE: [MUD-Dev] Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players)

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From: "Nicholas Yee" <contact@nickyee.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 30 Oct 2002 08:30:54 -0600
References: [1]
Organization: Kanga.Nu
 Hans Henrik Stærfeldt wrote:
 
> As i see it, principal components analysis is a factor analysis
> method.  see http://www.statsoftinc.com/textbook/stfacan.html, and
> Factor analysis, and determening the factors and the number of
> factors is a part of principal components analysis. This study is
> pretty much exactly what i described.
 
> The only imediate danger is the strong bias toward EQ gamers. It
> would be nice to have a weighted study that involved more basic
> game types, or to see if some of the factors were more strongly
> represented in one game than in another.

For the skewedness issue, read the bottom of:

  http://www.nickyee.com/facets/results.html

Although, true, some other game types would help.

And you can find a comparison of EQ/UO/DAOC players at:

  http://www.nickyee.com/codeblue/facetsacross.html

Nick Yee



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