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26719: RE: [MUD-Dev] Secondary characters as a mechanic

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From: "Damion Schubert" <damion@zenofdesign.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 9 Feb 2003 11:21:35 -0600
References: [1]
Organization: Kanga.Nu
From: Brian Hook

> These characters can be played simultaneously, but the game would
> focus on the "party as character" and "primary as character".  For
> example, faction would be carried at the party level.

I've considered this idea before.  Where I end up getting stuck is
why anyone would join a group with another person if they could be
this self-sufficient.  It does have the possibility of working in a
more war-oriented game (like Shadowbane), but then again, one could
argue that it already exists in the form of Nexon's MMORTS Shattered
Galaxies.

--d

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