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2728: Re: [MUD-Dev] First Muds - newbie magic?

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From: clawrenc@cup.hp.com
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 30 Jul 97 16:23:51 -0700
References: [1]
Organization: Kanga.Nu
In <Pine.GSO.3.95q.970729111502.16256A-100000@uhunix2>, on 07/29/97 
   at 06:21 PM, Nathan Yospe <yospe@hawaii.edu> said:

>On Mon, 28 Jul 1997, Michael Hohensee wrote:
:>Adam Wiggins wrote:

:> Still, that's the
:> feeling I got when I first played it, and that vision has stuck with
:> me ever since.  So to me it's actually kind of amazing that others
:> play the game and consider it just a big game of Zork with lots of people
:> around to talk to.

>Or they played on a mud _designed_ exactly like that. No offense to
>Keegan, but Island had a huge element of that.

It was deliberate.  "Heavy in spades," is how I recall Keegan naming
it.

--
J C Lawrence                           Internet: claw@null.net
(Contractor)                           Internet: coder@ibm.net
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