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27301: RE: [MUD-Dev] D&D vs. MMORPG "complexity"

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From: "Michael Tresca" <talien@toast.net>
Newsgroups: nu.kanga.list.mud-dev
Date: Sun, 11 May 2003 20:28:46 -0400
References: [1]
Organization: Kanga.Nu
Travis Casey posted on Thursday, May 08, 2003 10:58 AM

> I understand that Phoenix Command, a modern-day-era RPG from the
> same people who wrote Sword's Path: Glory takes the same combat
> system and extends it to modern weapons, but I've never seen it
> myself.

It does.  It took hours to conduct a handful or turns in the game
and then we gave up.

My reaction?  "This game would be better if it was automated."
Sometimes there are so many calculations that *I* don't want to do
them.

Mike "Talien" Tresca
RetroMUD Administrator
http://michael.tresca.net




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