[Home] [Groups] - Message: [Prev in Group] [Next in Group]
27441: Re: [MUD-Dev] Objects
[Full Header] [Plain Text]
From: Bruce Mitchener <bruce@cubik.org>
Newsgroups: nu.kanga.list.mud-dev
Date: Sat, 24 May 2003 09:49:15 -0600
References: [1]
Organization: Kanga.Nu
Ben Chambers wrote:
> Any good sources of information on the design of object
> hierarchies or other methods of creating objects? Basically, what
> is the best way of setting up a mud to allow for most any object
> to be created with minimal re-coding of underlying code? I'm
> planning on implementing this in LPC, so some code will be
> possible, but I don't want them to have to re-write object
> management in order to create a container or something like that.
There was some discussion of that in the links that I posted just
the other day:
http://www.kanga.nu/archives/MUD-Dev-L/2003Q2/msg00316.php
- Bruce
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev