[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

27659: [MUD-Dev] re: Understanding MMOGs

[Full Header] [Plain Text]
From: ceo <ceo@grexengine.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Tue, 08 Jul 2003 14:37:31 +0100
Organization: Kanga.Nu
Ahem. I wish I'd read this before my last post:

  http://www.skotos.net/articles/engines01.shtml

..in which Dave Rickey aims "to tell my colleagues what kinds of
games they've been making, and present a theoretical framework to
categorize them. Along the way, I'm going to explain how one of the
leading theorists in the business got it wrong. Hey, I gotta be me."

It presents a categorization of MMOGs as:

  Game as Puzzle
  Game as Simulation
  Game as Story
  Game as Society

Adam M
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev