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28908: [MUD-Dev] SSH Encryption on data stream

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From: "Craig H Fry" <craigfry@iname.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Fri, 10 Oct 2003 14:15:57 -0400 (EDT)
Organization: Kanga.Nu
So many games are plagued by packet sniffers I often wondered why
more companies didn't do a per-session SSH encryption on the data
stream.  Has anyone tried or is it just assumed the over head for
packet encryption/decryption would cause a bottleneck?  I'm
seriously considering using SSH for data encryption for my data
streams and was curious if it is worth looking into.

Craig H Fry

***************************************************
Occam's Razor

One should not increase, beyond what is necessary,
the number of entities required to explain anything.
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