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29153: Re: [MUD-Dev] SMOG - small multiuser online game

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From: Miroslav Silovic <miro@puremagic.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 28 Jan 2004 10:40:07 +0100
References: [1]
Organization: Kanga.Nu
Frank Crowell wrote:

> SMOG will get its kick start by using an existing 3D game engine
> and it-doesn't-suck-that-much network technology. The intent is to
> build as little as possible - not as easy as I think it is. The
> Core language is C/C++ and the secondary and scripting language is
> Python.  The 3D engine choices are Crystalspace, Nebula, Torque,
> or Cipher.

May I also suggest you to take a look at OSG (OpenSceneGraph)
engine? It's rendering-only, but with a very good mix of fast,
small, and feature-complete.

    Miro
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