[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

29674: RE: [MUD-Dev] DESIGN: Active and Inactive currency

[Full Header] [Plain Text]
From: "Steven King" <steve@madrogue.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Mon, 26 Apr 2004 15:25:09 -0500
References: [1]
Organization: Kanga.Nu
cruise wrote:

> It occurs to me that this is one of the reasons for the Robber's
> existence in Settlers of Catan...when he moves, /all/ players with
> more than seven cards lose half. That's one hell of a discentive
> to hoarding.

As a devout player of the thief class, I had the same thought
earlier while reading this thread.  Players who hoard items would
get noticed by the local Thieves' Guild spies who could provide the
information to fellow guild members.  Then, player (and/or NPC)
thieves could break in and steal things.  There are drawbacks of
this, of course, but thieves could finally have a place in MMOs.

Steve
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev