[Home] [Groups] - Message: [Prev in Group] [Next in Group]

nu.kanga.list.mud-dev

30297: RE: MMO Communities (was RE: [MUD-Dev]MMORPG Cancellations:Theskyisfalling?)

[Full Header] [Plain Text]
From: "Matt Mihaly" <matt@ironrealms.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 29 Jul 2004 09:27:04 -0700
References: [1]
Organization: Kanga.Nu
Byron Ellacott wrote:

> Until the creation of such quests is a sufficiently small amount
> of work that it's OK to have only one person able to consume that
> work, it's impractical to have the solving of a quest affect the
> game world.  If you have around two thousand players per shard,
> that means you'd need to put in two thousand times as much effort
> to get the same number of quests for each player as you would when
> quests can be repeated by others.

Well, remember that MMOs that are sharded are in the distinct
minority, as are MMOs with 2000 players online, period.

--matt
_______________________________________________
MUD-Dev mailing list
MUD-Dev@kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev