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6120: [MUD-Dev] Re: Java for Mud Client (Crossfire MUD topic)

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From: J C Lawrence <claw@under.engr.sgi.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Wed, 29 Apr 1998 17:04:54 -0700
References: [1]
Organization: Kanga.Nu
On Mon, 27 Apr 1998 11:24:42 +0100 (BST) 
Joel Dillon<emily@cornholio.new.ox.ac.uk> wrote:

> On Mon, 27 Apr 1998, Justin McKinnerney wrote:

>> The issue was download time for graphics in the java client if it
>> were applet based - so the persistance required here is local
>> storage of applet data so a user doesn't have to download it every
>> time.

>   Ah *bopme* Perhaps one way (not a very nice way) would be to
> encode the data as constants in the class files. That way the
> browser would cache them for you; but you wouldn't want to do that
> for large amounts of data.  run into problems with older browsers.

Umm...user programmed objects?  How about doing a Tiny-* clan or
LambdaMOO-style approach where the entire world is user-written and
potentially dynamic self-modifying code...

--
J C Lawrence                               Internet: claw@null.net
(Contractor)                               Internet: coder@ibm.net
---------(*)                     Internet: claw@under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...

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