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8120: [MUD-Dev] Re: [IDEAS] Starting from scratch

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From: "Ross Nicoll" <rnicoll@calmar-mud.com>
Newsgroups: nu.kanga.list.mud-dev
Date: Thu, 06 Aug 1998 19:50:18 -0000
References: [1]
Organization: Kanga.Nu
T. Alexander Popiel wrote in a Mail about "[MUD-Dev] Re: [IDEAS] Starting
from scratch ":

>>Reminds me of a thought I had for my MUD. The MUD, whenever we change
>>anything in the code (it's a Diku style MUD, most of the stuff is in code),
>>obviously has to go through a reboot. I was wandering about having the data
>>for connections written out with the database (with sanity checking on load,
>>of course, incase something goes wrong after the database is saved), then
>>have the server load the new binary over itself with one of the exec()
>>functions.

>>The player would get "The server is rebooting, please wait" or
>>similar...
 > This is, unfortunately, non-portable...
I'm planning on keeping the MUD compilable on the Amiga by simply not
implementing it on the Amiga...
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