From: sevmek@yabbs To: all@yabbs Subject: Quarterstaff Date: Tue Sep 21 20:12:25 1993 I loved the Infocom era... I solved the Zorks, I solved Enchanter, and a couple of the older ones. They started to get cheesy. The game I was most impressed by, though, was Quarterstaff. I was a beta tester for it. It had a cool combat system... you had a proficiency in a variety of things (blunt, sharp, fire, cold, bow, etc.) EVERY object in the game falls under one of those proficiencies. Every object in the game also has hit points. You can pick up a chair and throw it at something. It will do damage to the thing, and to the target. Having a sword break if you whomp locks with it is annoying but realistic. I once lost all my equipment in a battle, picked up one of my dead comrades, and started hitting the monster with his dead body. I don't know whether Quarterstaff was ever fully released, but it's one of the few half-graphic adventure games I ever went for. --Sevmek