Received: from apple.com by karazm.math.UH.EDU with SMTP id AA17143 (5.65c/IDA-1.4.4 for ); Wed, 16 Oct 1991 13:51:33 -0500 Received: by apple.com (5.61/1-Oct-1991-eef) id AA15368; Wed, 16 Oct 91 11:14:29 -0700 for Received: by motcsd.csd.mot.com (/\=-/\ Smail3.1.18.1 #18.4) id ; Wed, 16 Oct 91 10:57 PDT Received: by roi.ca41.csd.mot.com (smail2.5/CSDmail1.0, Motorola Inc.) id AA03292; 16 Oct 91 10:54:51 PDT (Wed) To: glove-list@karazm.math.UH.EDU Subject: Re: Low-end VR Newsgroup Message-Id: <9110161054.AA03288@roi.ca41.csd.mot.com> Date: 16 Oct 91 10:54:50 PDT (Wed) From: Lance Norskog sci.virtual-worlds.homebrew captures the essence of this list. Or alt.cyberspace.homebrew, although, yes, lots of geek administrators don't take alt groups. If you promise there will not be 5 megs of bad porno every day, you may be able to change this. If you think sci.v-w has fluff, go check out comp.graphics. Sci.v-w doesn't have people posting for GIF viewers every damn day. Moderation is a good thing, except that you can't involve two groups in a jointly interesting topic. I'd like to start a conversation between sci.v-w and comp.simulation on the topic "how do I simulate recombinant objects and substances?" but I can't because they're both moderated. "I have two pieces of clay. I slap them together and make one big piece. What data structures should I use? Are objects appropriate?" I've been told that few people in industry post to sci.v-w because they don't want to leak proprietary secrets. The computer biggies (SUN Dec IBM etc.) are putting large budgets behind VR groups. Lance Norskog